05-19-2011, 09:19 PM | #1 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Pyramid #3/31: Monster Hunters
GURPS Monster Hunters fans can rejoice, for this month's issue is Pyramid #3/31: Monster Hunters. If you've been wanting to run a monster-hunting game, but needed a little bit of inspiration, today is your day!
Need adventures? You can have not one, but two! "Last Stand on Mason Drive" by Matt Riggsby is a fairly direct scenario -- break, enter, attack -- until the third faction shows up and things get nice and complicated. Matt provides beautiful maps and uses baddies from MH1 and MH3 (available soon -- honest!) to make things simple on the GM. Then David Pulver's "The Horror Out of Dreams" offers a rather different spin on things, with a unique monster who only exists under certain circumstances -- and woe betide anyone in its clutches when it fades away! David provides stats for the monster and NPCs, so you can crack this one open and start using it today! Need guns? Then you know to turn to Hans-Christian Vortisch, the GURPS Gun Guru, and his "Monster Hunter Firepower at the Movies." This reboot of the popular series of articles (from Pyramid vol. 2) looks at the movies that inspired Hans' GURPS Loadouts: Monster Hunters (a spiritual part of the Monster Hunters line). Not only does Hans go into detail on the weapons used in some of your favorite monster-killin' movies, he provides stats for anything not already in GURPS High-Tech or a related weapons catalog. So even if you hate movies and have burned your DVD player, you'll still want this for the 23 new firearms, from revolvers to flamethrowers. Need an employer? Perhaps your hunters can work for J. Edward Tremlett's "The Network." This mysterious agency is powerful beyond belief, but they need the hunters to do the actual dirty work. Careful -- once you sign up, you sign up for life. But the perks might just make it all worth it . . . Need a chance of pace? Christopher Rice's "Pulp Hunters" shows you how to transport your Monster Hunters game into a TL6 cliffhangers/pulp setting! Every template gets some tweaks or alternate takes. Perhaps your experiment was created by Drs. Frankenstein or Moreau. Or your inhuman is an ethomorph -- a new type of being in the vein of Dr. Jeckyll and Mr. Hyde. Or your warrior eschews Blade! for Fist! -- a wildcard skill adapted from GURPS Supers, but greatly expanded and made more useful. With further points for adapting gear, story types, hunting methods, and travel, you've got everything you need to take your game retro. Finally, Steven Marsh discusses what makes monster games so comforting in his "Random Thought Table," while PK shares the films, shows, and books that make up the spiritual core of the series in "Inspirational Fiction." (Some of you have been asking for a bibliography -- told you I had a secret plan for sneaking one in!) Whether you're hoping to run a great Monster Hunters game, or simply want to hunt some monsters without any of this new-fangled "genre series" advice, this issue of Pyramid will help ensure that this is a bad month to be a monster.
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05-20-2011, 02:16 AM | #2 | |
Join Date: Jul 2005
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Re: Pyramid #3/31: Monster Hunters
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James (aka griffin) Stuff I'd like to see in Pyramid Griffin's Claw - fantasy Special Ops team |
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05-20-2011, 02:44 PM | #3 |
Join Date: Jul 2009
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Re: Pyramid #3/31: Monster Hunters
You folks had me at Global Frequency, Monster Hunters-style. ;)
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05-20-2011, 04:48 PM | #4 |
Join Date: Dec 2010
Location: Philadelphia, PA
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Re: Pyramid #3/31: Monster Hunters
An issue that combines Underworld, Zombieland, Ghostbusters, Tremors, Army of Darkness, and a bunch of other movies that I love... AWESOME!!!!
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05-20-2011, 11:06 PM | #5 |
Join Date: Jan 2010
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Re: Pyramid #3/31: Monster Hunters
I love it! The whole pulp hunter section is a goldmine, the ethomorph especially looks like fun.
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05-21-2011, 08:01 PM | #6 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid #3/31: Monster Hunters
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:) Ghostdancer
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05-21-2011, 08:06 PM | #7 | |
Join Date: Sep 2004
Location: Canada
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Re: Pyramid #3/31: Monster Hunters
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And I look forward to these articles when they come out :)
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05-22-2011, 11:25 AM | #8 | |
Join Date: Jun 2008
Location: Lansing, MI
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Re: Pyramid #3/31: Monster Hunters
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Now if anyone can guess what's actually running The Network... :D
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05-22-2011, 12:00 PM | #9 |
Join Date: Feb 2005
Location: Virginia, US
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Re: Pyramid #3/31: Monster Hunters
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05-22-2011, 12:15 PM | #10 | |
Join Date: Oct 2007
Location: Vermont
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Re: Pyramid #3/31: Monster Hunters
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My ongoing thread of GURPS versions of DC Comics characters. |
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Tags |
monster hunters, pyramid, pyramid 3/31 |
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