02-09-2021, 06:21 AM | #21 | ||
Join Date: Dec 2011
Location: Lyonese
|
Re: (IW) Cyberpunk Worlds
Quote:
Other areas such as widespread weaponry could well be TL8 or TL8+1 as incumbant technologies and players hold the markets and consumers are happy to purchase small improvement to current. Fear and deterrant is also a big incentive to improve TL, Homeline governments and maybe even citizens are aware of enviromental hellworlds, plus Nations are aware of advanced tech threats from Reich 5 and Centrum. Defences will be an area where TL would be focused on and improve, space may not be very interesting for Homeline (high investment for things we can acquire from empty Earths) but deterrants against Lucifer type impacts are worth consideration. HL might be super AI adverse afterall they've seen ROS, Ogre and Transhuman so the threat of AI Gods is a worry and probably one of the biggest headaches in terms of who might R&D crosstime capability - AI have got to high on the sleepness night list. Developing Internet resilience and counteractions would be an area of focus and TL push, so cyberworlds could be of interest most cyberpunk net progress is more human development than AI and its also got huge entertainment benefits. Its okay off-worlding your unclean industry and energy facilities but not everything can be transported by conveyer cheaply or efficiently (electricity being a prime choice) so advancing TL in clean energy would be a big focus. The other thing to note is Homeline is rich, it has numerous worlds where it can acquire vast amounts of mineral and material resources. Despite Infinities own immesne wealth, First and even developing world nation states wealth from taxation and reserves would be very strong, actually too strong in that to an extent they couldn't use of all their Off-world resources and maintain a viable economy which means that funding and reverse engineering R&D could be extremely well funded - essentially nations would look to uttilise their vast reserves without crashing the economy but they'd need to keep the wheels of progress moving to keep society and economies progressing, no nation would want to fall behind the curve. Quote:
The cyberworld TL could be TL9+1 in programming and bio/cybertech which is of interest, if HL has progressed to TL 9 in these areas then its a single TL leap if theses areas are TL10 and if their developers are more human than machine of interest. It would be a case of establishing cover IDs, uttilising undercover Scouts or Patrol who lean more to criminal than cop, ingratiating themselves with Nomad groups, money laundering outworld gold into cyberworld currency, developing the rep and then starting the runs. If you think about it Merlin had the same challenge with infiltrating Georgia Bush into Homeline without her being able to use magic on HL (that we know of) and managed it undetected.
__________________
http://arcanepath.net/phpBB3/index.php |
||
02-09-2021, 10:40 AM | #22 | |
Join Date: Dec 2007
|
Re: (IW) Cyberpunk Worlds
Quote:
|
|
02-09-2021, 12:08 PM | #23 |
Join Date: Feb 2016
|
Re: (IW) Cyberpunk Worlds
The problem is remaining undetected while getting the lay of the land. In many cyberpunk settings, normal people broadcast their identity all of the time in 'green' zones, so police and security know that they are where they belong, and anyone who steps into a 'green' zone without such identifications is in for a world of hurt. In 'red' zones, people do not broadcast their identity because many of them do not have an identity, but anyone who does not obviously belong is in for a world of hurt when the gangs or mobs pile up on them.
Now, this is where organized crime has it better. They really do not care how many peons get piled on in the 'red' zones, as long as someone eventually comes back with the lay of the land. Eventually, someone will survive long enough to make a worthwhile connection that is willing to do business with outsiders, whether it is a gang, mob, runners, etc. Infinity cannot afford to lose a few hundred agents while criminal organizations can afford to lose a few hundred peons. Criminal organizations would also be willing to blatantly invade a 'red' zone after they realize that the local authorities do not care. After all, most people do not care who they are paying protection to as long as they are not being harassed. Homeline criminal organizations might actually provide better services, as they would want to avoid drawing attention to themselves. After all, why would police care if the number of complaints in a 'red' zone go down, especially if the new people in charge are even more generous with their bribes? The trade in meat for drugs and tech would be an interesting thing to explore in an Infinite Crime campaign. For example, a triangle trade could evolve where meat is traded for drugs in a Cyberpunk world, drugs are traded for gold in a second timeline, and gold is traded for meat in a third timeline. Since everything shipped is technically legal at its destination, it could take a lot of time for Infinity to realize that someone is happening. |
02-09-2021, 12:16 PM | #24 | |
Join Date: Dec 2007
|
Re: (IW) Cyberpunk Worlds
Quote:
Last edited by David Johnston2; 02-09-2021 at 05:32 PM. |
|
02-09-2021, 12:34 PM | #25 | |
Join Date: Dec 2011
Location: Lyonese
|
Re: (IW) Cyberpunk Worlds
Quote:
As you say Infinity’s involvement comes once they’ve discovered the activities and hopefully before it’s too late on a multitude of scores. Of course depending how dark or shades of grey Infinity is within your campaign, what they do with the Cyberworld red zone network if they take it down is another matter - do they shut the Worldline down and slap on a Z Rating or exploit a questionable but not illegal market place in return for TL10 technology.
__________________
http://arcanepath.net/phpBB3/index.php Last edited by arcanus; 02-09-2021 at 12:38 PM. |
|
02-09-2021, 04:19 PM | #26 | |
Join Date: May 2009
|
Re: (IW) Cyberpunk Worlds
Quote:
|
|
02-09-2021, 05:28 PM | #27 | |
Join Date: Feb 2016
|
Re: (IW) Cyberpunk Worlds
Quote:
|
|
02-10-2021, 09:26 AM | #28 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: (IW) Cyberpunk Worlds
Quote:
The simplest trick I can think of is to send in an agent who lives as a homeless individual for six months to a year. He doesn't go digging into private affairs, he doesn't do any traditional recon, he just lives as a mumbling idiot on the streets, watching the way people live, how people get into trouble, and what they say about the world. Any weirdness he displays is likely to be written off as mental illness. At the end of that time period, he returns, gets debriefed, and they figure out what dangers are running around in that particular world, and what an agent needs to remain "normal". Most cyberpunk settings emphasize that people get lost and not cared about, rather than tracking their every move... though some more modern dystopian works do lean in that direction.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
02-10-2021, 09:44 AM | #29 |
Join Date: Feb 2016
|
Re: (IW) Cyberpunk Worlds
That would probably be a mission for a ISWAT team. They go in as a group of homeless people in a 'red' zone, make friends, take lovers, and integrate into the community as they 'improve' themselves. It will be a drop off and pick up, probably using an aquatic conveyor, as other types of conveyors may be too static/obvious.
Of course, the ISWAT team could tell Infinity to slap a Z label on the timeline at pickup, which is probably the most logical choice (especially if there are supernatural elements like with the Cthulupunk or Shadowrun settings). They could still pick up a buttload of technical manuals and entertainment files even if they classify the timeline as a Z, as anything that they bring back would likely have some value. However, especially in a supernatural cyberpunk setting, something might have noticed them and follow them back home. Imagine a scenario where a Deep One Hybrid knocks up an ISWAT agent who, not realizing the horror she is carrying, decides to not terminate her pregnancy. Now, you have a child that may eventually become a Deep One living in Homeline, potentially acting as a parachronic beacon. If nothing else, if it is born a hybrid, it can breed with humans and have other Deep One Hybrid children, allowing for a gradual hybridization of Homeline humanity. Of course, it may have already happened a few times, and Infinity may not even be aware of the issue. |
02-10-2021, 02:11 PM | #30 | |
Join Date: Dec 2020
|
Re: (IW) Cyberpunk Worlds
Quote:
A homeless is often even more endangered than normal people and more often mugged, robbed and so on. Homeless know each other, infiltrating them needs at least a culture familarity and some background knowledge or somone gives the gangs / cops a hint. Same goes for living costs either begging or "found" money is dangerous the first asks for social interaction, the second raises questions, beggars aren´t blind. The idea of living a longer time unobstusive is a good one, what about renting just a small flat in a uncontroled zone, pay your protection money to the gangs and watch TV/ internet for some time, the normal living activities will give you a good insight in the other people around you. Last edited by Willy; 02-10-2021 at 02:12 PM. Reason: spelling error |
|
Tags |
cyberpunk, cyberworld, infinite worlds, infinity unlimited |
Thread Tools | |
Display Modes | |
|
|