01-28-2017, 09:31 AM | #61 | |
Join Date: Oct 2014
Location: Chicagoland
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Re: What would you like to see on #SJGamesLIVE?
Quote:
It'd be nice if #SJGamesLIVE could go into the production process for Ogre 6e, the new Car Wars, and Dungeon Fantasy. Choosing the box size (shelf space considerations), box artwork, picking a company to do the printing, what to include in the product vs. what to leave for future add-ons, that sort of thing. Or, a lecture from Phil on the history of toys. :)
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GMing Since 1982. |
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01-30-2017, 01:37 PM | #62 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: What would you like to see on #SJGamesLIVE?
I would like some talk on how the physical products for GURPS tests have gone and overall impressions on where we may be headed.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
02-05-2017, 05:45 AM | #63 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: What would you like to see on #SJGamesLIVE?
Conclusions on that are probably some time away.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
02-06-2017, 05:49 AM | #64 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: What would you like to see on #SJGamesLIVE?
Quote:
*best damn political show ever made
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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01-09-2018, 05:41 PM | #65 |
Join Date: Aug 2011
Location: Snohomish, WA
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Re: What would you like to see on #SJGamesLIVE?
I wouldn't mind seeing an update on how Car Wars is doing. It's been awhile since we've gotten a peek at it.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
01-09-2018, 06:22 PM | #66 |
Join Date: Nov 2015
Location: Georgetown , Tx
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Re: What would you like to see on #SJGamesLIVE?
Yes me too as Well. I second that!
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01-09-2018, 09:05 PM | #67 |
President and EIC
Join Date: Jul 2004
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Re: What would you like to see on #SJGamesLIVE?
There may actually be some progress to report before too long; that would be nice!
The game moves fast enough that we might actually be able to do a short play session live. That would require a decision: explain every move as it's made (informative but slow) or just play and shoot and keep the chatter going. |
01-09-2018, 10:12 PM | #68 | |
Join Date: Feb 2009
Location: Central Texas, north of Austin
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Re: What would you like to see on #SJGamesLIVE?
Quote:
Play the fly-on-the-wall watches a quick game with the pros. Then transition into the director's cut replay with explanation and commentary. Last edited by Tom H.; 01-09-2018 at 10:16 PM. |
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01-15-2018, 10:43 PM | #69 | |
Join Date: Aug 2011
Location: Snohomish, WA
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Re: What would you like to see on #SJGamesLIVE?
Quote:
I think though that the informative version is probably going to be more popular as an option - otherwise we're watching stuff going on without a lot of context, making it really hard to understand what is being done. It would probably also get a lot of feedback on the forums. I've also found personally on many occasions that when I have to explain how something works that problems with what I'm doing crystalizes or becomes more obvious. So it might be worthwhile just to help solidify the rules explanation.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
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03-14-2018, 08:07 AM | #70 |
Join Date: Nov 2004
Location: New Mexico
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Re: What would you like to see on #SJGamesLIVE?
I, and many other,s would like to know if SJ Games is considering supporting any of the VTT (Virtual Table Tops) systems like Roll20 or Fantasy Grounds in an official way.
Minimally in an 'official' GURPS character sheet, created and maintained by SJ Games with import capability for GCA and GCS. Expanded beyond the to include Racial Templates, adventures, and possible full rules support. Their official support could also get these companies to do a better job of using the Hex Map, 3d6 dice rolling capabilities, includes Yards in their map scale measurements (Roll20), etc. Inquiring minds want to know. .
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KataH "Follow me if I advance! Kill me if I retreat! Avenge me if I die!" |
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