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#11 | |
Join Date: Jul 2008
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__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#12 | |
Join Date: Dec 2022
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In your example there are 2 injuries, both less than 1/2 HP. Not a single source of injury b/c there were 2 hits. |
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#13 |
Join Date: Dec 2015
Location: Vancouver, Canada
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Ok, then.
Thanks guys! |
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#14 | |
Join Date: Dec 2022
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"Whenever", ie each injury. If there's more than one injury they are all included, resulting in, "injuries". "to a maximum penalty of -4, regardless of your injuries", ie, the max penalty is -4 regardless of whether or not the sum of the aforementioned, inclusive "Whenever you are injured", penalty is greater than that. The word, "attack" is not mentioned anywhere in the section, only "injury/injuries" so separating a clause in the sentence and attempting to apply it as a possibility of such, is ridiculous. A quick and obviously logical rewrite of the sentence to remove the offending clause...
If the above is not the intent of the rule, 5 bullet hits from a single burst each causing 1 point of damage after DR is a shock penalty of -1 while 5 bullets from 5 people hitting you once each causing 1 point of damage after DR would be a shock penalty of -4. Which is just stupid. But YMMV. If it's not obvious to you, you're the GM so you win and the RAW does NOT answer the question of whether or not shock penalties due to multiple injuries from a single attack roll are additive and you just choose to do so and you win the greatest pedant in the world trophy. |
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#15 | |
Join Date: Jul 2008
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What is possible - though again not my own read - is that in both of those cases you have a shock penalty of -1, that being the highest shock penalty caused by any of the individual injuries.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#16 |
Join Date: Aug 2007
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In this case it's the result of _a_ bullet. This is an area where Gurps is much more simulationist than gamist. Your vocabulary seems more gamist but Gurps tends towards the literal in combat. You roll however many dice it says to when a bullet hits and that's one wound.
__________________
Fred Brackin |
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#17 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Let's be a bit less antagonistic about this, please. </Moderator>
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#18 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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FWIW, I count all injuries on a turn for shock, not that it matters often.
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#19 | |
Join Date: Dec 2015
Location: Vancouver, Canada
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_____________________ 3.4.5.2 What rolls are affected by Shock due to injuries? When do the penalty take effect? Shock lowers DX and IQ, -1 each per point of damage taken (for a maximum of -4). This reduction lasts until the end of the victim's next turn. He can still act during that turn, but at the given penalty. Shock does not affect: Any active defense. Any resistance roll. DX rolls to remain standing after Knockback, if that wound caused the Knockback. Shock does affect: Attack rolls. Recovery from Mental Stun. All other DX or IQ rolls. You take shock penalties the moment you get hurt, and suffer them until the end of your next turn. If you were interrupted during your action by someone Waiting, and get hurt, you do suffer penalties on your current action. |
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#20 | |
Join Date: Jul 2008
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(Sufficient omission of contradiction can be read as support, but doesn't clearly indicate what it's support of.)
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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Tags |
firearms, major wound, single injury |
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