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#1 |
Join Date: Jul 2013
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In the game I’m preparing to run, think TV level monster hunters, I’m toning-down the default version of Monster Hunters.
While the templates are more powerful than I’m using the section on Skill Sets in Action #4 Specialists works perfectly. Now for the meat of my question, have any of you fine forum goers made your own Skill Sets for Action, or Monster Hunters, that you would be willing to share. I’m specifically needing ones for non-combatants, and very low level supernaturals.
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My GURPS Blog: https://omniversalmess.blogspot.com/ |
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#2 |
Join Date: Mar 2016
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Do you have Pyramid #3/112 - Action II? It has an article, "More Skill Sets for Specialists" that could definitely be useful if you don't already have it.
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#3 |
Join Date: Jun 2006
Location: On the road again...
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I have one meant for a fantasy setting, which may be useful for MH:
Alchemist 25 points Skills: Alchemy (IQ/H) [12]; Hazardous Materials (Magical) (IQ/A) [4] Techniques: 9 points in alchemical elixirs. Note: When doubling up, only put 8 points in Alchemy and put the other 4 in elixir Techniques.
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#4 |
Join Date: Jul 2013
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Completely missed that one, thanks. I've got the Pyramid, but missed the article on my first go through for the game.
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My GURPS Blog: https://omniversalmess.blogspot.com/ |
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#5 | |
Join Date: Jul 2013
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__________________
My GURPS Blog: https://omniversalmess.blogspot.com/ |
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#6 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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I love expanding the BAT package collection. Most of mine aren't terribly useful for you, because I've focused on Ultra tech, Low Tech, and after the End, rather than expanding in the core action area. I do have a few that are less cinematic versions of existing packages.
Computer Intrusion (realistic) 25 points Born to Be Wired 2 [10] One of Cheaper Gear (electronics) or Equipment Bond (computer) [1] Computer Operation (IQ/ E) [4] Computer Programming (IQ/ H) [2] Cryptography (IQ/ H) [2] Electronics Operation (Communications) (IQ/ A) [1] Electronics Repair (Computers) (IQ/ A) [2] Expert Skill (Computer Security) (IQ/ H) [2] Scrounging (PER/ E) [1] Robotics 25 points Equipment Bond (one tool set) [1] Electrician (IQ/A) [2] Machinist (IQ/A) [2] Five of the following:
Cowboy (skills) 25 points Fit [5] Guns (Pistol or Riffle) (DX/E) [2] Riding (horse) (DX/A) [2] Survival (plains) (Per/A) [4] Tracking (Per/A) [2] Animal Handling (horse) (IQ/A) [2] Three of the following: Animal Handling (cattle) (IQ/A) [2] Animal Handling (horse) (IQ/A) [2] Cooking (trail food) (IQ/A) [2] Guns (Pistol or Riffle) (DX/E) [2] Naturalist (IQ/H) [2] Hiking (HT/A) [2] Paranormal Researcher 25 points Cultural Familiarity (Weird place) Research (IQ/A) [8] Writing (IQ/A) [2] One of:
For Infinite worlds, I built a bunch of 15 point templates designed to replicate civilian jobs (but mostly low-tech). I have:
I don't want to type all of them out, so let me know which sound good enough to look into.
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Tags |
action, monster hunters, skill sets |
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