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#21 |
Join Date: Jul 2006
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Okay … I was wondering why you wanted muskets to be survivable. There are a variety of reasons for trying to make firearms less lethal in a rule set - some of them to do with matching various genre styles and some with more gamist motives and GURPS has, in a variety of places, tools to suit some of them.
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#22 |
Join Date: Mar 2013
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Why are you asking if this would be realistic? :P Survivable Guns rules are not supposed to be realistic - it's for more cinematic gameplay ;)
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#23 | |
Join Date: Aug 2010
Location: The Land of Enchantment
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And if you want survivable guns another way to do it is to use the blow-though damage cap rules without the bleeding rules.
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I'd need to get a grant and go shoot a thousand goats to figure it out. |
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Tags |
firearms, low-tech, survivable guns |
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