03-13-2023, 11:01 AM | #1741 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
The forced entry roll fails! These are really tough doors, and you only succeeded by 1. the rest of the team is getting ready to open the doors with drills and cutting torches.
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03-13-2023, 04:26 PM | #1742 | |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
Before any of this takes place, I have some questions:
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03-13-2023, 06:05 PM | #1743 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
I put the suit on carefully (i.e. without a roll); I don't have much experience beyond the basics here. |
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03-14-2023, 05:04 AM | #1744 |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Luck says, "Your Luck only applies to your own success, damage, or reaction
rolls, or on outside events that affect you or your whole party, or when you are being attacked (in which case you may make the attacker roll three times and take the worst roll!)" I'm not sure this situation fits those criteria, but I would certainly be willing to use Luck if the GM okayed it.
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03-17-2023, 11:31 AM | #1745 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
OOC: I am waiting to see what happens next.
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03-20-2023, 10:30 AM | #1746 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Pacifica's team cuts open three doors with drills and torches. Pacfica is on point when her door is thrown open. The enemy is waiting, and runs towards with wrenches, hammers, drills, and swung ration boxes.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
03-20-2023, 05:56 PM | #1747 | |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
Do I get to play with the 16 units and Pacifica?
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03-20-2023, 06:06 PM | #1748 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
You've got Pacifica and like two gm controlled npcs behind you. You are in a corridor maybe two yards wide and the door is narrower. A stream of men armed with improvised clubs is coming at you
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
03-27-2023, 09:35 AM | #1749 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
They are two yards away. Quote:
Quote:
Two of you can brace and be ready to shoot as soon as the door is open. Someone needs to open the door... is that pacifica or an NPC ally?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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03-31-2023, 11:14 PM | #1750 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
To make things simple, I will call my allies S1 and S2 (shooters).
(But they could be Thorpojor and Vinobi, honoring their contributions so far). S2 opens the door. S1 takes cover and braces for +1 to acc. He goes for a round of Suppression Fire, shooting 5 and 5 beams for another +1 to hit, covering the 3-yard hallway (right to the center, then from the center to the left). He starts shooting when the targets are 3 yards away, to mitigate range penalties. The attack resolves like this: Shooting to the right, rolled 8; successful VS SL 12+1 or 14+1. Shooting to the Left, rolled 11; successful VS SL 12+1 or 14+1. Given that there are no guns on the enemy side, Pacifica activates her displacement ability (14) 12 and takes AOD, she will stand between the enemies and S1 to protect him (because Suppression Fire is AOA). S2 takes a step in; he will provide backup the next round.
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