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#1 |
Join Date: Nov 2020
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I have just started playing GURPS and really thought it would be the RPG for me but now I am not sure. I have DX 11 and Riding Horses as a skill. Every time I mount a horse I need to check my skill? 1 in 3 chance to fail and then what happens if I fail? Dang, a normal person without the specific skill fails to even mount the horse 95% of the time? I am starting to be afraid to do anything in the game.
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#2 |
Join Date: Nov 2008
Location: Yukon, OK
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Routine use generally gets a +4 bonus. Also look at the Riding skill.
Modifiers: +5 if the animal knows and likes you; +1 or more for a mount with the Mount skill (p. 210); So its pretty easy to ride any trained horse and trivial one you know well and your used to each other.
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#3 |
Join Date: Nov 2020
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Where is the +4 if it is a routine situation rule? Thanks - edit: found it.
Last edited by adaman14; 01-24-2021 at 08:36 PM. |
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#4 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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#5 | |
Join Date: Nov 2008
Location: Pennsylvania
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Similarly, a character with driving skill is able to walk into a parking lot and start their car without a struggle. Is there some reason that the character is under duress? Trying to control a horse while traversing up a narrow and treacherous mountain pass might (at the GM's discretion) require a roll. Likewise, trying to run to a car an escape from an angry mob piling onto the outside of a vehicle might require a driving roll. Page 8 of Basic Set: Characters mentions this. It is also mentioned at the top-right corner of page 171. (Campaigns elaborates further.) "...what happens if I fail?" That depends. What is the situation? What was the character attempting to do? Did you fail by a little bit or fail by a lot? |
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#6 | |
Join Date: Nov 2020
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P242 is something about spells so I will take your word for it. P325 is the second page of the quick combat rules, so again I will take your word for it. |
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#7 | |
Join Date: Nov 2020
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#8 |
Join Date: Aug 2014
Location: Snoopy's basement
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By TL2 in most societies that use horses, most horses that are commercially available/active as riding animals would have Mount +0 or more.
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#9 | |
Join Date: Nov 2008
Location: Pennsylvania
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I've been in D&D games like that too. Is the GM (and group) new to using GURPS? |
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#10 | |
Join Date: Nov 2008
Location: Yukon, OK
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The Table of Context is useful but GURPS supplements have awesome indexes and you can find most things that way too. As long as you recall enough about the thing your looking for to use the right keyword. I have a blog and much of it is aimed towards GURPS newcomers. https://refplace.blogspot.com/p/blog-page_28.html Just ignore the personal or political stuff if its not to your taste. I divy things up pretty well I think and the political stuff pulls a few new people into GURPS, plus I dont want to manage two separate blogs.
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My GURPS publications Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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skills, success rolls |
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