06-23-2022, 10:19 PM | #91 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Burning Touch (count 6):
Heat Flame Jet (or any other Fire spell) Phantom Flame (or any other Fire spell) Create Fire (or any other Fire spell) Shape Fire (or any other Fire spell) Ignite Fire (or any other Fire spell) |
06-24-2022, 01:17 PM | #92 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Prerequisite Counts & Spells for GURPS Magic
Gosh, thanks. I'll add this to the index of threads with lasting value.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
06-24-2022, 08:06 PM | #93 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Cadence (count 5):
Grace Clumsiness Spasm Itch Haste |
06-24-2022, 08:07 PM | #94 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Catch Missile (count 2):
Deflect Missile Apportation |
06-24-2022, 08:08 PM | #95 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Catch Spell (count 4):
Return Missile Catch Missile Deflect Missile Apportation |
06-24-2022, 08:08 PM | #96 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Charge Powerstone (count 12):
Powerstone Enchant Purify Air (or any spell of a College not already listed) Itch (or any spell of a College not already listed) Sense Foes (or any spell of a College not already listed) Ignite Fire (or any spell of a College not already listed) Lend Energy (or any spell of a College not already listed) Seek Water (or any spell of a College not already listed) Seek Earth (or any spell of a College not already listed) Sound (or any spell of a College not already listed) Simple Illusion (or any spell of a College not already listed) Seek Plant (or any spell of a College not already listed) Last edited by Curmudgeon; 07-07-2022 at 05:50 AM. |
06-24-2022, 08:12 PM | #97 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Charm (count 8):
Loyalty Bravery Fear Panic (or any other Mind Control spell) Terror (or any other Mind Control spell) Berserker (or any other Mind Control spell) Foolishness (or any other Mind Control spell) Daze (or any other Mind Control spell) |
06-24-2022, 08:14 PM | #98 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Choke (count 5):
Spasm Itch Pain Clumsiness (or any other Body Control spell) Tanglefoot (or any other Body Control spell) |
06-24-2022, 08:14 PM | #99 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Clean (count 2):
Restore Simple Illusion |
06-24-2022, 08:16 PM | #100 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Cleansing (count 12):
Minor Healing Lend Vitality Lend Energy Purify Earth Create Earth Earth to Stone Shape Earth Seek Earth Plant Growth Heal Plant Identify Plant Seek Plant |
Tags |
magic, prerequisite count, standard magic spells |
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