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Old 02-26-2010, 03:03 PM   #1
knarf
 
Join Date: Aug 2004
Default Statting a couple of unique races

I've run this setting a couple of times under a couple of systems, but now the time has come for me to do it in GURPS. I'm trying to convert a couple of races, but there are a few things I'm not clear on.

One of them is a race of insectoid creatures who are naturally telepathic. They are mute, but use telepathy to communicate. Would they acquire a Mitigator enhancement to Cannot Speak? What value?

Another is a race of minotaurs created as a slave species by an ancient empire. While they are not so extreme as to have actual Slave Mentality, there is a subservience built in to them. I'm wondering how I should model this. My current thoughts are Gullibility (only towards humans), or Sense of Duty (humans). What do you guys think?
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