09-07-2020, 01:06 AM | #1 |
Join Date: Feb 2008
Location: UK
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Modifiers on normal senses
If I want to modify a normal sense, e.g. hearing, then there seem to be two different approaches.
In Power-Ups 8, Limitations (p6), the approach is to treat the normal sense as an advantage compared with its absence - so hearing is "No Deafness" [20] - and calculate the cost of a limitation on it accordingly. In Powers: Enhanced Senses, there is something similar (p9), but the base cost is smaller by a factor of 2. Why are they different? What am I missing? Thanks!
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Paul Blackwell |
09-07-2020, 02:04 AM | #2 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Modifiers on normal senses
No. Having the Deafness disadvantage go away under a limited circumstance is "No Deafness." The character would have both Deafness [-20] and No Deafness (Only in Direct Sunlight, -30%) [14] on their character sheet.
Power-Ups 8 is describing how to apply limitations to Disadvantages to get a proper point cost for them. Powers: Enhanced Senses is describing how to apply enhancements to inborn senses which don't normally have a point cost because they are part of the default "human" template (Hearing, Vision, etc).
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
09-07-2020, 03:39 AM | #3 | ||
Join Date: Feb 2008
Location: UK
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Re: Modifiers on normal senses
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To put it another way, what if I want to apply an Enhancement *and* a Limitation to my hearing, say? An enhancement and limitation that would cancel out in terms of cost if applied to an "artificial" sense would no longer cancel out because hearing is a human sense.
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Paul Blackwell Last edited by pgb; 09-07-2020 at 03:47 AM. Reason: Punctuation |
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09-07-2020, 05:09 AM | #4 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Modifiers on normal senses
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I don't have a definitive answer, but it seems to me that the simplest way to deal with this would be to say that if you have both an enhancement and a limitation, you apply both of them to the base cost for the sense. You aren't just buying off a trait like Blindness or Deafness; you're buying an extra capability and taking some limitations on the usability of the sense to compensate.
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Bill Stoddard I don't think we're in Oz any more. |
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09-08-2020, 01:29 AM | #5 | ||
Join Date: Feb 2008
Location: UK
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Re: Modifiers on normal senses
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For senses, the argument for just using minus the cost of the disadvantage seems stronger, but that's not what's established in Enhanced Senses. Quote:
Thanks for the response.
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Paul Blackwell |
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Tags |
enhanced senses, limitations, powers |
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