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Old 04-25-2017, 11:14 AM   #1
GODSLAYER
 
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Default Duplication: Construct, No Fatigue Cost +180%

Is this legal?

Duplication: Construct, No Fatigue Cost +180%

So the way I figured this was Construct +60% (Reduced Fatigue Cost 10, +200%) +180%

So you'd only need a Concentration Maneuver to replace or create a dupe, up to your Duplication level.

Have I got that right?
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Old 04-25-2017, 11:57 AM   #2
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Default Re: Duplication: Construct, No Fatigue Cost +180%

Yeah, I think I'd allow that. Absent any other modifiers, +180% puts Duplication up to just under 100 points per level, comparable with Altered Time Rate, and its capabilities seem pretty much in line with that - you can effectively take two actions a round. You can't be in two places at once with Altered Time Rate, but you can't do some of the Stupid ATR Tricks (TM) with Duplication either, like All-Out Attacking followed by a regular action or an All-Out Defense to never actually lose your defenses, so I think it balances out.
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Old 04-25-2017, 12:08 PM   #3
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Default Re: Duplication: Construct, No Fatigue Cost +180%

Its not the most straightforward way of doing things (which would give you a cost of +260%), but reduced FP cost is expensive in the first place, and the FP condition is confined fully to construct, so I think it might fly.

It's a really nice combo though. very powerful. certainly worth all those points.
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Old 04-25-2017, 03:57 PM   #4
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Default Re: Duplication: Construct, No Fatigue Cost +180%

Quote:
Originally Posted by GODSLAYER View Post
Is this legal?

Duplication: Construct, No Fatigue Cost +180%

So the way I figured this was Construct +60% (Reduced Fatigue Cost 10, +200%) +180%

So you'd only need a Concentration Maneuver to replace or create a dupe, up to your Duplication level.

Have I got that right?
Like Extended Duration you need to add Reduced Fatigue Cost to the base advantage - not to the modifier. So it would be +200% (for the FP reduction) plus +60% (for Construct).
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Old 04-25-2017, 04:59 PM   #5
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Default Re: Duplication: Construct, No Fatigue Cost +180%

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Originally Posted by Ghostdancer View Post
Like Extended Duration you need to add Reduced Fatigue Cost to the base advantage - not to the modifier. So it would be +200% (for the FP reduction) plus +60% (for Construct).
I disagree. The big difference here is that Construct is almost unique. It gives a new ability to the Duplication Advantage.

The reason I say that is that normally, slain dupes are lost. Construct let's you recreate them, one at a time, for 10 FP.

You aren't required to spend 10 FP to create Dupes, only to replace them.
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Old 04-25-2017, 05:19 PM   #6
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Default Re: Duplication: Construct, No Fatigue Cost +180%

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Originally Posted by GODSLAYER View Post
I disagree. The big difference here is that Construct is almost unique. It gives a new ability to the Duplication Advantage.

The reason I say that is that normally, slain dupes are lost. Construct let's you recreate them, one at a time, for 10 FP.

You aren't required to spend 10 FP to create Dupes, only to replace them.
Ok, you can disagree - i ain't the gaming police. :-)
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Old 04-25-2017, 07:59 PM   #7
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Default Re: Duplication: Construct, No Fatigue Cost +180%

Quote:
Originally Posted by GODSLAYER View Post
I disagree. The big difference here is that Construct is almost unique. It gives a new ability to the Duplication Advantage.

The reason I say that is that normally, slain dupes are lost. Construct let's you recreate them, one at a time, for 10 FP.

You aren't required to spend 10 FP to create Dupes, only to replace them.
You aren't required to expend FP on any ability that's bought with Costs Fatigue. What does that have to do with how much Costs Fatigue should cost?
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