04-25-2017, 11:14 AM | #1 |
Join Date: Apr 2017
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Duplication: Construct, No Fatigue Cost +180%
Is this legal?
Duplication: Construct, No Fatigue Cost +180% So the way I figured this was Construct +60% (Reduced Fatigue Cost 10, +200%) +180% So you'd only need a Concentration Maneuver to replace or create a dupe, up to your Duplication level. Have I got that right? |
04-25-2017, 11:57 AM | #2 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Duplication: Construct, No Fatigue Cost +180%
Yeah, I think I'd allow that. Absent any other modifiers, +180% puts Duplication up to just under 100 points per level, comparable with Altered Time Rate, and its capabilities seem pretty much in line with that - you can effectively take two actions a round. You can't be in two places at once with Altered Time Rate, but you can't do some of the Stupid ATR Tricks (TM) with Duplication either, like All-Out Attacking followed by a regular action or an All-Out Defense to never actually lose your defenses, so I think it balances out.
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04-25-2017, 12:08 PM | #3 |
Hero of Democracy
Join Date: Mar 2012
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Re: Duplication: Construct, No Fatigue Cost +180%
Its not the most straightforward way of doing things (which would give you a cost of +260%), but reduced FP cost is expensive in the first place, and the FP condition is confined fully to construct, so I think it might fly.
It's a really nice combo though. very powerful. certainly worth all those points.
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04-25-2017, 03:57 PM | #4 | |
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Re: Duplication: Construct, No Fatigue Cost +180%
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04-25-2017, 04:59 PM | #5 | |
Join Date: Apr 2017
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Re: Duplication: Construct, No Fatigue Cost +180%
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The reason I say that is that normally, slain dupes are lost. Construct let's you recreate them, one at a time, for 10 FP. You aren't required to spend 10 FP to create Dupes, only to replace them. |
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04-25-2017, 05:19 PM | #6 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Duplication: Construct, No Fatigue Cost +180%
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04-25-2017, 07:59 PM | #7 | |
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Re: Duplication: Construct, No Fatigue Cost +180%
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