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Old 07-28-2010, 10:56 AM   #11
Jaden
 
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Default Re: [HELP] Character sizes

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Since here DR is not mentioned, I take it as staying the same.

Yes, No?
If are keeping the same thickness of the material, I would expect the DR to stay constant. Weight would change as a square of height.

If you scaled the material relative to the size of the person (so changing thickness), DR would change also. Weight would change as a cube of height.
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Old 07-28-2010, 12:04 PM   #12
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Default Re: [HELP] Character sizes

Yes, that is what I thought too.
But that is contradicting to DF3 and what GCA does.
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Old 07-28-2010, 12:07 PM   #13
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Default Re: [HELP] Character sizes

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Originally Posted by alimantando View Post
Yes, that is what I thought too.
But that is contradicting to DF3 and what GCA does.
DF has genre specific rules in effect.
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Old 07-28-2010, 12:21 PM   #14
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Default Re: [HELP] Character sizes

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Originally Posted by alimantando View Post
I have a problem understanding this.

Take for instance a character with SM-2.
This character is approximately 1/2 the hight of an char with SM+0, has (same proportions assumed) 1/8 of its weight and 1/4 of its surface area.
So I would think armor for a SM-2 char would have 1/4 the area to protect and so 1/4 the weight while keeping thickness (and thus DR) constant.

If I reduce the area to 1/4 and DR to 1/2 (which means thickness 1/2, I guess) the weight would drop to 1/8.
Which it doesn't, so I think there is something messed up.
SM is primarily for targeting purposes and deals with relative area more than relative weight. How many hexes occupied from a ranged attacker's POV or what potrion of a single hex. A lot of other uses of it are fudged accordingly.
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Old 07-28-2010, 01:26 PM   #15
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Default Re: [HELP] Character sizes

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Originally Posted by alimantando View Post
Yes, that is what I thought too.
But that is contradicting to DF3 and what GCA does.
GCA and DF3 are not using the material from MyGurps, they're using specific genre rules not intended to be realistic at all, but instead to fit into a world where a 8" tall faerie has ST 5
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Old 07-28-2010, 02:09 PM   #16
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Default Re: [HELP] Character sizes

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Originally Posted by Bruno View Post
GCA and DF3 are not using the material from MyGurps
I knew that :-)

Quote:
Originally Posted by Bruno View Post
, they're using specific genre rules not intended to be realistic at all, but instead to fit into a world where a 8" tall faerie has ST 5
Well. Magic is magic.
But mundane armor should act mundane.
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Old 07-28-2010, 02:14 PM   #17
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Default Re: [HELP] Character sizes

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Originally Posted by alimantando View Post
Well. Magic is magic.
But mundane armor should act mundane.
In that case, drop weight of armor as the cube, and DR proportional to linear measurement. That should be accurate for proportionate armors, though you might be able to get away with thicker.

Then again, without Low Tech, you don't have realistic mundane armor anyway.

But DF is, as Bruno said, "not intended to be realistic at all". That is not restricted to the magic bits of it.
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