07-28-2010, 10:56 AM | #11 | |
Join Date: Jul 2010
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Re: [HELP] Character sizes
Quote:
If you scaled the material relative to the size of the person (so changing thickness), DR would change also. Weight would change as a cube of height. |
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07-28-2010, 12:07 PM | #13 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [HELP] Character sizes
DF has genre specific rules in effect.
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07-28-2010, 12:21 PM | #14 | |
Join Date: Aug 2004
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Re: [HELP] Character sizes
Quote:
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...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. |
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07-28-2010, 01:26 PM | #15 |
Join Date: Sep 2004
Location: Canada
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Re: [HELP] Character sizes
GCA and DF3 are not using the material from MyGurps, they're using specific genre rules not intended to be realistic at all, but instead to fit into a world where a 8" tall faerie has ST 5
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
07-28-2010, 02:09 PM | #16 | |
Join Date: Feb 2007
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Re: [HELP] Character sizes
I knew that :-)
Quote:
But mundane armor should act mundane.
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Lindencon |
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07-28-2010, 02:14 PM | #17 |
Join Date: Jul 2008
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Re: [HELP] Character sizes
In that case, drop weight of armor as the cube, and DR proportional to linear measurement. That should be accurate for proportionate armors, though you might be able to get away with thicker.
Then again, without Low Tech, you don't have realistic mundane armor anyway. But DF is, as Bruno said, "not intended to be realistic at all". That is not restricted to the magic bits of it.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
Tags |
scaling rules, size modifier |
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