07-24-2006, 03:34 PM | #11 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: DnD 3e Hill Giant conversion to GURPS 4e
Of course I'm talking about G: Fantasy, nor G: Banestorm :)
For trying to make clearer my point I wrote G: Fantasy 4e. Quote:
On the next page (p. 51) we have the tricky giants issue treated in the section "How strong is a giant?" addressing the theme, if I'm remembering well, for handling anything, from 10' height-standing giants to 60' height-standing giants, passing through 150' long serpents. I thought the section's purpose was to be useful not matter our perhaps different and personal interpretation of our lovely giants. I'm wrong? PS: Nevertheless, I'm eagerly awaiting some news about Bestiary. Cheers, Demonsbane |
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07-24-2006, 03:38 PM | #12 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: DnD 3e Hill Giant conversion to GURPS 4e
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07-24-2006, 03:41 PM | #13 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: DnD 3e Hill Giant conversion to GURPS 4e
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Please if you make design enhancements or modifications to it, please post the new versions. I'm waiting for more such things because although my rules set is GURPS, my visual imagination always was D&Dysh :) --- A GM slowly learning G: 4e. |
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07-24-2006, 03:54 PM | #14 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: DnD 3e Hill Giant conversion to GURPS 4e
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But you can get the D&D Monster Manual and pick from there the data relative to the Hill Giant's non-rpg-system specific height and weight, and with that keys you can try to calculate approximately the Hill Giant's GURPS Strenght using G: Fantasy 4e guidelines. Nevertheless, regardless the use you can do from that guidelines, the section isn't specifically intended for conversions of creatures from diferents systems. Cheers, Demonsbane |
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07-24-2006, 04:07 PM | #15 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: DnD 3e Hill Giant conversion to GURPS 4e
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07-24-2006, 08:16 PM | #16 | |||||
Join Date: Jun 2006
Location: Montreal, Canada
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Re: DnD 3e Hill Giant conversion to GURPS 4e
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Thanks for your comments, I'll update my template accordingly. |
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07-24-2006, 08:30 PM | #17 | ||
Join Date: Jun 2006
Location: Montreal, Canada
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Re: DnD 3e Hill Giant conversion to GURPS 4e
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07-24-2006, 08:42 PM | #18 |
Join Date: Jun 2006
Location: Montreal, Canada
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Re: DnD 3e Hill Giant conversion to GURPS 4e
You wanted it, you have it : the updated Hill Giant template. Changes made are in italics.
Hill Giant (205pts) Attributes ST 28 (-20% SM 2) [144]; DX 9 [-20]; IQ 8 [-40]; HT 14 [40]. HP 28 [0]; Will 10 [10]; Per 10 [10]; FP 14 [0]. Basic Speed 5.75 [0]; Basic Move 6 [5]; Block 0; Dodge 8; Parry 9 SM : +2 (10 1/2 feet tall) Languages : Giant (Native) [0] Advantages Damage Resistance 2 (Tough Skin -40%) [6] Extended Lifespan 1 [2] Night Vision 3 [3] Disavantages Social Stigma (Monster) [-15] Skills Brawling DX+3 (12) [8], Climbing DX+3 (12) [12], Jumping DX+3 (12) [8], Two-Handed Axe/Mace DX+4 (13) [16], Throwing DX+4 (13) [16] Weapons Huge Greatclub (Same as Maul) dmg : 6d+1 50 lbs rocks dmg: 3d-1; Acc:0; Range:30; Rof:1; Shots: T(1) (using the throwing rules from G: Campaigns P.355) Armor Leather Armor : DR 2 protects Torso and Groin Hide Boots : DR 2 protects feet Am I GURPS approved ? |
07-25-2006, 02:38 AM | #19 | |
Join Date: Aug 2004
Location: Anchorage, Alaska
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Re: DnD 3e Hill Giant conversion to GURPS 4e
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07-25-2006, 03:59 AM | #20 |
MIB
Join Date: Oct 2005
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Re: DnD 3e Hill Giant conversion to GURPS 4e
From my experience, directly taking a monster's STR from D&D works the best. I don't think there is a point in calculating a giant's ST according to how much he can lift. The most important thing you need to know about a giant as a GM is how hard will he smash your players, and taking his STR score from D&D is enough for that. If he can lift more than in D&D, well that's a nice added bonus and maybe even more realistic, because GURPS is more realistic than D&D.
Regarding strange weapons of all shapes and sizes, try GLAIVE if you're into number crunching. |
Tags |
monsters, scaling rules, size modifier |
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