02-12-2012, 08:36 AM | #11 | |
Join Date: Nov 2009
Location: Oregon
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Re: Unintentional slam suicide
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Of course you don't use the collision rules for the planet. That's what the "falling" rules are there for. But there isn't any difference between colliding with the Earth and colliding with a wall or a giant armadillo. The rules as they are make no sense. |
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02-12-2012, 08:51 AM | #12 | |
Join Date: Aug 2007
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Re: Unintentional slam suicide
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Not only do Shoves only do knockback rather than injury they actually do more Knockback and this might have been a reasonable strategy fro knocking someone of your own size and weight (i.e. HP) over the cliff. Option #2 is the "it was only a dream" defense and your GM should sieze upon that to explain _his_ claim that there was a 400 HP Giant Stone Armadillo on the battle mat. The cliff would have obviously have given way under the enomrous weight (hundreds of tons) of a 400 HP creature.
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Fred Brackin |
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02-12-2012, 08:54 AM | #13 |
Join Date: Sep 2004
Location: Medford, MA
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Re: Unintentional slam suicide
It shouldn't matter if I'm slamming into glass or metal? A small kid or a big sumo wrestler? If you use falling damage for everything...then it doesn't matter *what* you are slamming into, and that also doesn't seem right.
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02-12-2012, 09:01 AM | #14 |
Join Date: Nov 2009
Location: Albuquerque
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Re: Unintentional slam suicide
This seems like a particularly inconsistent rule.
It should only apply to the smaller mass, and not the larger mass. |
02-12-2012, 09:03 AM | #15 |
Join Date: Jan 2011
Location: Chelyabinsk, Russia
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Re: Unintentional slam suicide
There is an elegant house rule to treat objects that you can't shove and knock (12xBL, Basic, p.353) as effectively immobile. And this was mentioned in some other Slam/Shove thread about auto-knockbacking elephants with one-yard slam.
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MH Setting. Welcome to help. |
02-12-2012, 09:06 AM | #16 |
Join Date: Oct 2005
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Re: Unintentional slam suicide
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02-12-2012, 09:07 AM | #17 |
Join Date: Feb 2007
Location: Everywhere that freedom rings
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Re: Unintentional slam suicide
Well in line with the spirit of what you were trying do...
Since it is in combat, yeah you technically ran 10mph into something dense. But I would say, since you were trying to slam him off the cliff, you were trying to give him a "hard shoulder" like football player. The simple answer is: I would apply all damage to an arm. Your shoulder and or arm is broken/shattered but all damage passed that threshold is dropped. I think you're still alive. If you want be more detailed some damage could also be given to the face and torso. You could add that your collar bone is also broken. But I would only do this to the effect of forcing you to roll to remain conscious (HP <= 0). The main problem is you're dealing with a creature that is entirely fantastical. Given the HP that you put in your example combined with the face value of the collision RAW the only thing analogous would be running full steam into a mountain with the intent you hit chest first. Which could probably kill someone but I don't believe fully simulates your actions.
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"Do not be too moral. You may cheat yourself out of much life. Aim above morality. Be not simply good; be good for something." --Henry David Thoreau |
02-12-2012, 09:07 AM | #18 | |
Join Date: Feb 2012
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Re: Unintentional slam suicide
Quote:
Thing I collided with was some kind of huge lizard, (probably, because we failed our IQ rolls badly to identify it). "Only a dream" is not an option, because "sneaking inside a huge cave" was a part of our quest, and we definitely knew that there is something huge living inside, and there was broad explanation about "what does he eat", e.t.c... And considering my roleplay, that definitely was a slam. Bad for me :-( |
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02-12-2012, 09:12 AM | #19 |
Join Date: Nov 2009
Location: Oregon
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Re: Unintentional slam suicide
It matters what the material is, whether it's hard, soft, sharp etc. That could reduce damage (slamming into pillows) or change damage type (a wall of blades.) If you slam into a wall of glass, the most damage that you could inflict or receive would be the damage it takes to break through it (though you'll likely take additional damage from all the broken shards.) If you're slamming into a kid, the damage would be based on the lower of your HP scores, so you'd both take less damage. There would need to be a rule to represent "powering through," since people aren't just billiard balls on a flat surface, and that would let a Sumotori better leverage his ST in a slam. But the basic rule should be that slams are based on the lower of the parties' HP scores.
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02-12-2012, 09:13 AM | #20 |
Join Date: Jan 2011
Location: Chelyabinsk, Russia
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Re: Unintentional slam suicide
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