05-12-2021, 05:12 AM | #21 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Piercing damage against low tech armor
1d thrust. Thus 1d+3 imp from a composite bow (reflex bow in LT).
.38 Specials gets 2d or 2d-1 pi in HT, depending on the pistol it's fired from .380 ACP gets 2d-1 pi. Quote:
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05-12-2021, 05:42 AM | #22 |
Join Date: Jul 2008
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Re: Piercing damage against low tech armor
This is sort of tangential to the subject, but early modern plate armor almost certainly should protect against that. It did, after all, protect against balls from arquebus and the like. Which are a little more potent than those notoriously under powered pistol calibers.
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05-12-2021, 05:48 AM | #23 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Piercing damage against low tech armor
Quote:
.22 LR doesn't have a lot of energy, comparatively speaking, but penetrates surprisingly well, especially the highest velocity loadings.
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05-12-2021, 06:30 AM | #24 | |
Join Date: Jun 2013
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Re: Piercing damage against low tech armor
Quote:
I then realized that, if the weapons from LT had their damage based on their actual penetration (like many GURPS firearms), to keep them accurate you'd need to double their basic damage. So I promptly abandoned that line of thought, in favor of LT firearms not red-misting unarmored/lightly-armored PC's (the arquebus, at 2d+2 pi+, is already pretty roughly on such characters, averaging 13.5 HP per shot on an unarmored foe (~-1.5 HP per point of DR); change that to 4d+4 (0.5) pi+, you're looking at an average of 25.5 HP per shot on an unarmored foe (24 HP vs DR 1, ~-3 HP per additional point of DR). If the LT weapons based their penetration on some sort of hidden equation, however, and they failed to account for the softness of lead, it could be an option to keep damage as-is and give AD (0.5). Do note that doing so means plate armor of DR 10 or higher is "proof" against anything smaller than a cannon (and it's even proof against the smaller ones of those).
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05-12-2021, 06:35 AM | #25 |
Join Date: Mar 2006
Location: Iceland*
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Re: Piercing damage against low tech armor
The Low-Tech weapons used Vehicles 3e formulas and might be less realistic than I might like in many cases, but High-Tech has realistic weapons which fire essentially the same projectiles and the damage there is comparable.
So, lead ball damages are realistic. They won't expand as much as JSP, because the velocities involved are not sufficient to cause the massive expansion you see in modern hunting rounds. The 'problem', as such, is that .22 LR and 5.56x45mm NATO/.223 Remington penetrate surprisingly well against some materials. Fractional armour divisors on a situational basis would be realistic, but too complex in play for GURPS to use it.
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05-12-2021, 07:16 AM | #26 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Piercing damage against low tech armor
Quote:
.22LR isn't a very powerful round, but it's quite efficient.
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05-12-2021, 02:08 PM | #27 |
Join Date: Jul 2008
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Re: Piercing damage against low tech armor
Notice that the .380 rounds that Verjigorm referenced are hardly small-caliber by TL6+ standards at 9mm, though they are a good bit smaller than TL4 or many TL5 loadings.
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05-12-2021, 03:09 PM | #28 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Piercing damage against low tech armor
Took a bit of poking around because most people aren't super concerned with the armor penetration behavior of .22LR, but I found a post where someone was comparing .22LR to .223 by shooting a few targets, including 16 gauge pipe (1.6mm, and pipe isn't exactly armor grade steel), and, well, .22LR failed to even penetrate one side of the pipe. Given that, it's quite plausible that low tech plate would stop .22LR, at least in a fairly vanilla loading (you can get exotic loads that are nominally .22LR).
Found a Youtube video as well, shooting 24 gauge sheet metal. It went through three layers, which is... not very impressive, but the shape of the recovered bullet is a good demonstration of why hard matters for bullets. Last edited by Anthony; 05-12-2021 at 03:16 PM. |
05-12-2021, 09:51 PM | #29 | |
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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Re: Piercing damage against low tech armor
Quote:
.38 +P+ is a round that's comparable to 9mm, but... well, then we're talking about "combat pistol" rounds, as compared to pistols that are primarily intended to easily concealable.
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05-12-2021, 10:17 PM | #30 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Piercing damage against low tech armor
When shooting 1/4" inch mild steel plate, at about 15 yards, 5.56x56mm rounds (old-style, pre-SS109 bullets, so not great penetrators) went through it about 90% of the time. 7.62x39mm ball (soft steel core) went through without any trouble at all. So did .243 Winchester hunting (soft-point) rounds, and every modern rifle more powerful than that.
12 gauge shotgun slugs made dents about 1/2" deep in the plate, but it showed no signs of giving way. A replica US civil war rifle firing Minié bullets made a smaller dent of about the same depth. A modern muzzle-loaded .45 black powder rifle loaded very high made some deep pits but didn't penetrate, and that's about the best I'd expect of soft lead balls - you could see that they were 'splashing' on impact. .22LR of various powers including several brands of extra-powerful loads just made little pock marks and dimples. So .22 LR and pistol calibres can be expected to be stopped by 1/4" mild steel plate (DR 14 at most - the plate was far from new even before we put a whole lot of bullets into it), for what that's worth. Unfortunately my father wouldn't let us try out the piece of armour plate off a universal carrier, so I can't say how much difference that makes from personal empirical testing. However, .22 LR bullets penetrate wood far better than you'd expect from this. I assume their relatively low velocity allows them to push fibres aside somewhat, when high velocity bullets just smash their way through, losing energy faster.
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