08-05-2010, 10:26 AM | #1 |
Join Date: Sep 2008
Location: near London, UK
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Skills for operating a TL9 ballistic missile submarine
Assume a fairly linear extrapolation of present-day tech. (This is for a Reign of Steel campaign.)
Shiphandling (Submarine): overall control and direction Submarine (Large Sub): steering, diving and ascending Electronics Operation (Sonar): the sonar Electronics Operation (Comms): radio, laser and sound comms Electronics Operation (EW): ESM gear and sonar countermeasures Navigation (Sea): determining position and route Mechanic (Large Sub): maintenance other than weapons Armoury (Heavy Weapons): weapon maintenance Artillery (Ballistic Missile*): nuclear missiles Artillery (Cruise Missile*): torpedo-tube-launched cruise missiles Artillery (Torpedo): torpedoes Submariner: living on board Am I missing anything? I don't see Computer Operation (or Electronics Repair (Computer)) as being particularly important; they're more or less subsumed into the broader job skills. * are for new specializations of artillery - "cruise missile" is for something that uses terrain matching, lat/long and maybe a target picture for terminal guidance, while "ballistic missile" is for purely lat/long weapons. In theory these could both be rolled into Guided Missile, and distinctions made with familiarity penalties. Thoughts? |
08-05-2010, 11:41 AM | #2 |
Join Date: Jun 2005
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Re: Skills for operating a TL9 ballistic missile submarine
I'd roll them into Guided Missile specialty. I wouldn't expect any major difference between the skills that couldn't be fixed by a few hours with the weapon's manual.
Unless the sub has some kind of mini-sub or provisions for carrying UDT divers (or something weird like that), I think you've got everything.
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08-05-2010, 02:29 PM | #3 | ||
Join Date: Sep 2008
Location: near London, UK
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Re: Skills for operating a TL9 ballistic missile submarine
Quote:
Quote:
http://tekeli.li/reign-of-steel/debug_journal.html has the whole campaign log so far. |
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08-05-2010, 05:52 PM | #4 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Skills for operating a TL9 ballistic missile submarine
What rating is your character? Surely no character would need all of them.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
08-05-2010, 05:59 PM | #5 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Skills for operating a TL9 ballistic missile submarine
Tactics(Submarine).
Tactics: Surface ( ASW) From what I can understand, it is not uncommon for sub and ASW officers to take a week or two of training in the opposite skill to give them a glimpse into their enemy's head. At the least, that sounds fairly sensible and one can give a character one or two points in that.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison Last edited by jason taylor; 08-06-2010 at 02:02 AM. |
08-05-2010, 09:57 PM | #6 | |
Join Date: Nov 2004
Location: Flushing, Michigan
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Re: Skills for operating a TL9 ballistic missile submarine
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08-06-2010, 04:52 AM | #7 |
Join Date: Sep 2008
Location: near London, UK
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Re: Skills for operating a TL9 ballistic missile submarine
The PCs, an SAS team, have just recovered this submarine, in fairly serviceable condition, but without a crew (killed by concussion from nuclear depth bombs). They will be able to scrape together a crew from among the few surviving Royal Navy personnel, but they will probably want to learn the skills themselves as well in case they have to take over and be Heroic.
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08-06-2010, 08:19 AM | #8 |
Join Date: Mar 2010
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Re: Skills for operating a TL9 ballistic missile submarine
I come from a Navy family, and for realism I would definitely consider adding:
Hazardous Materials (Radioactive) Mechanic (Nuclear Reactor) Navigation (Undersea) Professional Skill (Firefighter) Strategy (Undersea) Tactics (Undersea) Some of these would be optional specializations, but the differences between surface and undersea operations can be drastic! Firefighter seems like an odd one, but fire in a ship is a huge hazard, and submariners are all extensively trained. Otherwise I think you are fine. |
08-07-2010, 05:20 PM | #9 |
Join Date: Mar 2007
Location: Anywhere but home
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Re: Skills for operating a TL9 ballistic missile submarine
I think Professional Skill (Firefighter) is likely subsumed by Submariner a la Soldier, in GURPS terms, and almost certainly in an Action campaign.
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08-07-2010, 05:46 PM | #10 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Skills for operating a TL9 ballistic missile submarine
I would personally require at least specialization by Land/Sea/Air, but Submarine and ASW are certainly plausible as optional specialties. Not sure how much tactics are really used by boomers, though, unless things go very wrong.
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Tags |
reign of steel, submarine, tl9 |
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