05-01-2012, 03:07 PM | #31 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] [Boss Monster] The Hydra
I think it's just gear. It doesn't have to be a gadget anymore than a power item does. Also Energy Reserve with gadget limitations is probably fine; I don't see why you need Regeneration at all.
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05-01-2012, 03:18 PM | #32 |
Join Date: Aug 2005
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Re: [DF] [Boss Monster] The Hydra
Because it was 6 points per turn. That is a major effect and healing items and the like do not simply heal, they cast a healing spell that is much worse than say 6 points of healing per turn.
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05-01-2012, 03:30 PM | #33 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: [DF] [Boss Monster] The Hydra
They are in DF8, on p. 38
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05-01-2012, 03:57 PM | #34 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] [Boss Monster] The Hydra
What are you talking about? Endurance Items just give a rechargeable (for money) pool of FP usable for Extra Effort.
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05-01-2012, 04:06 PM | #35 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [DF] [Boss Monster] The Hydra
Nice monster write-up. Have a Donuts, they're going cheap. Probably do the massive upsurge in Monster Donuts franchises popping up 8)
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05-01-2012, 04:17 PM | #36 |
Join Date: Aug 2005
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Re: [DF] [Boss Monster] The Hydra
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05-01-2012, 04:20 PM | #37 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] [Boss Monster] The Hydra
Quote:
Quote:
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05-01-2012, 04:44 PM | #38 | |
Join Date: Aug 2005
Location: Denmark
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Re: [DF] [Boss Monster] The Hydra
Quote:
Nice monster btw. I needed a hydra for my last DF game but didn't finish it and the players luckily didn't wander into that part of the swamp anyway. But I'll be having this as back-up for next game :D |
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Tags |
boss monster, dungeon fantasy, monster creation |
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