12-29-2014, 05:16 AM | #481 |
Join Date: Sep 2006
Location: Seoul, Korea
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Re: 'Imperial Culture' (non-canonista)
No, it's pretty clear that your choices, should you fail to get into your chosen profession, are "get drafted" or "become a drifter". The rule's name is "The Draft", the result is being forced to join a branch of the military (or possibly civil service, but generally you end up in the military), and the only way to avoid it is to become a vagabond. It behaves like a draft (assignment in a draft is "random", though it's weighted towards the neediest services) and the consequences of avoiding it are that you have to become the equivalent of a hobo. The only thing missing is the legal fallout of "dodging" the draft later on in life (i.e. when you're a PC). It's present in every life-paths style variant of Traveller under the same name.
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12-29-2014, 05:48 AM | #482 |
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: 'Imperial Culture' (non-canonista)
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12-29-2014, 05:52 AM | #483 | |
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: 'Imperial Culture' (non-canonista)
Quote:
Hans |
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12-29-2014, 05:54 AM | #484 | |
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: 'Imperial Culture' (non-canonista)
Quote:
Hans |
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12-29-2014, 07:08 AM | #485 | |
Join Date: May 2005
Location: Oz
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Re: 'Imperial Culture' (non-canonista)
Quote:
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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12-29-2014, 07:19 AM | #486 | |
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: 'Imperial Culture' (non-canonista)
Quote:
To some? Possibly. To most? That I doubt. Hans |
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12-29-2014, 09:05 AM | #487 | |
Join Date: Jul 2009
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Re: 'Imperial Culture' (non-canonista)
Quote:
I also think it should be stated that In-Universe, the concept of a Battledress Marine goes back to the dawn of the Imperium and probably as far back to the 2nd Imperium or even the Interstellar Wars. |
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12-29-2014, 09:37 AM | #488 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: 'Imperial Culture' (non-canonista)
Quote:
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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12-29-2014, 11:45 AM | #489 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: 'Imperial Culture' (non-canonista)
Gungnir Highport:
Jointly built and maintained by a number of powers in the area as well as the SWC. It is a free harbor designed to ensure that import/export not interfered with to much by the turbulent planetary politics of Gungnir. With this in mind, policing is provided by off-world mercenaries as well as the Confederation Police and the constabularies of the different powers with extra-territorial rights over sections of the Highport. It is fabled, like similar starports on several Balkanized worlds as a center of diplomacy and espionage though that function has the competition of Greve Henrik II university which in any case owns considerable interests on the station. The Imperium maintains a full embassy on Gungnir Highport, both to protect it's citizens and keep an eye on local politics and trade. A few corporations also maintain extraterritorial privileges over sections including both Gremstaatbetrif and Fortarn. The central government is the Ferbundberg which handles such things as extradition negotiations and municipal infrastructure and other common interests.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
12-29-2014, 01:25 PM | #490 | |
Join Date: May 2005
Location: Oz
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Re: 'Imperial Culture' (non-canonista)
Quote:
__________________
Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 12-29-2014 at 01:29 PM. |
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