Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-02-2023, 06:44 PM   #1
xerxes
 
Join Date: Jul 2005
Default Tolkien magic and game applications

Consider Tolkien's middle-earth. What forms of supernatural power are portrayed in his writing? What is going on? How does it work? What is the "true nature" of it?

Now that you have developed a comprehensive conceptual framework, how do you manifest all of that in an RPG that stays true to his writing?

If you would use an existing game system then, OK , how would you do it? If you are going to invent out of whole-cloth then what would it be?

Let's assume that I want do a campaign set a few hundred years into the 4th age if that makes a difference.
xerxes is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:59 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.