06-01-2009, 10:45 AM | #41 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Food and drink
I game first to be social, and therefore tolerate a huge amount of digression, joking, and in-game deconstruction, and even the occasional pillow toss. I game second for escapism and silly kicks, and therefore don't especially try to build an environment that's good for complex planning or running numbers. I put all the other stuff in third place or below.
On food. Bonnie (my wife) and I used to prepare meals for games: everything from simple pasta or do-it-yourself pizzas to Peking duck or seven sorts of sushi, depending on our mood. We eventually stopped not because we're mean-spirited hosts but because we're always the hosts. The effort and expense were taking their toll, and in any event our personal schedules started to cut into prep time (Bonnie gets in just before gaming, and I'm still working when people show up). I still miss it, and we'll probably go back to it eventually. Until then, gaming happens after – not during – dinner, but people are welcome to bring snacks. We often still provide those; typically, this means baking something. On alcohol. In our experience, 30- and 40-something adults of sensible body weight who've been through the decade or two of social adjustment and tolerance-building that's customary in the West should be able to have a drink or two with no more impact than a coffee or two, candy, or anything else. If this causes problems, then somebody has issues that no gaming-table code can fix; specifically, if "social event with a couple of drinks" consistently turns into "social event for drinking," then somebody suffers from a serious dysfunction and needs therapy. That's our view, in light of which we used to serve wine with/after meals, we're entirely happy to see people have a beer or two during gaming, and I've even been known to make cocktails. On cleanliness. My only complaint is that people leave what airlines like to call "service items" – dishes, wrappers, empty bottles, etc. – in my living room instead of dumping the recyclables in the recycling, the compostables in the compost, the waste in the rubbish bin, and the dishes next to the sink. Coasters take care of cup rings, and are a host's responsibility. I've solved the problem of food and drink on character sheets by putting character sheets into transparent plastic report sleeves. Crumbs happen, but the cat seems to remove them before I sweep (and I sweep anyway). Again, caveat ludor. If you came to my game and expected orderly rows of rulebooks, neat notes, funky props, and a bunch of people sitting around a big table, clutching character sheets and dice, you'd be badly disappointed. You'd find people sprawled over couches and comfy chairs in a tableless room in a college-kid-style apartment, with me seated on a cushion on the floor, surrounded by a sea of papers and dice. My games resemble something akin to coffee klatches with games and the occasional beer. I'm more late-night talk-show host – with asides, dumb jokes, and then "Seriously . . . No, no, but seriously . . ." – than some gripping storyteller.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
06-01-2009, 11:07 AM | #42 |
Join Date: Aug 2004
Location: To find me, ask me.
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Re: Food and drink
We have a couple people who bring snacks for everyone, such as cookies and such. Generally we bring our own drinks (when I'm done with mine I often fill it up with water from the tap), except we never bring alcohol, since we meet at a game store and have to travel home by car and subway.
We used to go to a bar nearby and have supper but after a disagreement we stopped (though I think it was going out anyways).
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06-01-2009, 11:56 AM | #43 |
Join Date: Dec 2004
Location: Tampa, Florida
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Re: Food and drink
I normally make pizza for the group. I get the dough started, then we game. When the game is finished the dough is all ready and it's time to socialize and eat. My visitors have taken towards bringing their own soda, finally. Maybe next I can train them to bring pizza toppings.
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06-01-2009, 12:53 PM | #44 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: Food and drink
An important point. Our pack of dogs ensures that food spills aren't a problem. Of course, they also shed enough that anyone who comes over to our house can leave with sufficient hair to knit themselves a new puppy.
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06-01-2009, 02:32 PM | #45 | |||
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Food and drink
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And I'm not saying "you must be focused on the game at all times!" That just doesn't happen. But, when people are sprawled out on couches they seem to relax much more and are more easily distracted. And much harder to get back into the game. |
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06-01-2009, 02:35 PM | #46 |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: Food and drink
Sounds like a horror story.
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06-01-2009, 03:29 PM | #47 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Food and drink
Quote:
Of course, there's personality to consider. I'm cyclothymic and see gaming as a productive way to channel my hypomania, so "focus" for me means burning energy on creative endeavors instead of on unproductive things. I consider it a win if I can use my crazy to make the game fun. By contrast, I have almost no traces of ASD behavior, which I realize is more common among gamers, and my brain simply doesn't run to obsessive focus. I should add that I'm open about this with people. It isn't as if gamers get invited to play with me and learn about this the hard way. It's why I mostly game with friends . . . the "I'm only here for the game" outlook is doomed to failure around me, so total strangers with only gaming in common with me would hate my games. I don't expect from others anything I can't manage myself, so this isn't an issue for me. I consider gaming night a win if everybody gets to hang out, socialize, etc., and if a story moves at least a micron toward completion. I don't especially care if it takes me seven years of weekly play to tell the story, which describes my last campaign.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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06-01-2009, 04:09 PM | #48 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Food and drink
Quote:
Bill Stoddard |
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06-01-2009, 04:55 PM | #49 | |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Food and drink
Quote:
Your description seems to mesh with my experiences. If we’re all kinda sprawling out people are more prone to drift and lack focus. When we’re at a table . . . well, let’s be honest, we’re gamers so we’re never terribly focused, but it does help. I don’t assume that I’ll have everyone’s attention 100% of the time, but when I need it, I like to ensure that I get it. Heck, on Sunday, I was trying to fix my laptop while gaming. I do admit, and apologize to everyone else involved, that I wasn’t terribly focused until I got my laptop fixed. But, I wasn’t terribly focused knowing that I was going to have to fix it anyway, so I started working on it. The moment I got it working properly again (and managed to stabilize Gummi’s wireless network long enough to get to the net for updates), it was like a weight was lifted from my shoulders and I was able to relax and game effectively. Also . . . the more comfy I get, the more prone I am to fall asleep. Not because I lack sleep (some days, but not often) but because sleep is another one of my hobbies. |
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06-01-2009, 05:38 PM | #50 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Food and drink
Quote:
Oh, and to bring it back on topic: My habit of drinking things like quadruple-espresso iced coffees whilst gaming doubtless makes all of the above more pronounced. I approve heartily of coffee during gaming.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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at the table, drink, food, sustenance |
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