06-12-2008, 08:58 AM | #31 | |
Join Date: Dec 2006
Location: Meifumado
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Re: List Of your favorite Custom Perks
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And while it's amusing to see all these cinematic-style perks, I'd be interested in seeing some more realistic ones, like Weapon License or the ones from Martial Arts. You know, little ways that make your character special or things which are useful in play. Unfortunately, nothing new comes to mind right now. |
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06-12-2008, 02:46 PM | #32 |
Join Date: Jun 2007
Location: The Wasteland of North Idaho
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Re: List Of your favorite Custom Perks
Not Killable: You have a honest or perhaps pitiable face where in a situation which you are faced between captivity or to be murdered, your enemies will also capture you but never deal terminal damage.
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~Ezekiel 25:17~ |
06-12-2008, 03:12 PM | #33 |
Join Date: Apr 2005
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Re: List Of your favorite Custom Perks
Perks are my favorite.
Reviver You get +1 to all Physician or First Aid Rolls to rescesitate. You will also not have -4 if you lack Physician skill Legal enforcement powers (Notary) You are a notary public. Can always find clothing that fits properly This is useful for PCs who are sumo wrestlers, plus sized models, little people, etc Legal Immunity (Beats count as restraints) This one was for a nurse character I made with ST 6 higher than DX. Normally using a strike-like combat manuever would be grounds for professional censure, but it was a cinematic game and went well with the Power Grappling perk. Sophomoric You get +1 on IQ based skill rolls with a difficulty penalty of at least -1, but -2 on any such roll with a bonus for ease.
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Steal Energy- giving Dungeon Fantasy wizards a pretext to learn healing magic since 2004. |
06-12-2008, 03:21 PM | #34 | |
Join Date: Aug 2004
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Re: List Of your favorite Custom Perks
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06-12-2008, 05:34 PM | #35 | |
Join Date: Jan 2008
Location: The Wasteland
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Re: List Of your favorite Custom Perks
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When something won't start, you can roll against appropriate skill +4, as a routine task to start it, as long as it isn't broken, and as long you give it a punch, or a bump and say something in the line of the perk name.
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Brazilian Vault Dweller, Wanderer and Chosen One. (Feel free to correct my english grammar!) Last edited by Pip Boy; 06-12-2008 at 05:40 PM. |
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06-12-2008, 06:47 PM | #36 | |
Join Date: Nov 2004
Location: Flushing, Michigan
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Re: List Of your favorite Custom Perks
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I published a Pyramid article in which I presented Press Pass as a Perk. But I may have been wrong to do this. An earlier discussion, which took place after the article was published, considered whether a doctor's license was a perk. I liked the idea that most licenses, passes, etc., if they are things anyone in a certain career should be able to get as part of the normal course of events, aren't perks. A notary public would count as a 0-point feature, rather than a perk. According to... http://www.answers.com/topic/notary-public?cat=biz-fin ...becoming one is pretty routine. It's a lot like buying equipment that you need permission to buy, like having to get a loan approved in order to buy a house. If a player wishes a character to be a notary public, it should just be noted as a 0-point feature. In the same way, most people have a driver's license. Even if they are terrible drivers and should not have a license. And doctors have medical licenses because doctors have to have a license to legally practical medicine. But it's part of the normal course of events that they would have a license if they had the skills to practice medicine. A license is only a perk when it is highly unusual, like a special government permit to hunt out of season or to carry weapons with an LC rating that makes them only available to military personnel, etc. in most cases. In fact, in many cases, not having a license should be a disadvantage. A doctor who has lost his license effectively has a version of Social Stigma (Criminal Record). If he was caught practicing medicine after having lost his license, there would be some pretty stiff penalties, too. Not having a license that most people have should be a Quirk. Routinely doing something for which you need a license which you refuse to get or cannot get for some reason could be a Quirk, an Odious Personal Habit, a Secret, an Enemy, and/or something similar, depending on the activity. For example, if someone in 21st century America doesn't have a driver's license (assuming they're an adult) it would be unusual enough, I think, to count as a quirk. Among other things, it is a social disadvantage that limits your activity. (It would also be a quirk if you had a license but refused to buy a car, if you lived in a place where this would be unusual--it would not count as a quirk if you lived in a city with good public transportation.) After all, if you have to drive without a license for some reason and get caught, you will be fined. Habitually driving without a license would be another quirk, at least, maybe even a Compulsive Behavior. Mark Last edited by Mgellis; 06-12-2008 at 06:57 PM. |
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06-12-2008, 07:51 PM | #37 | |
Banned
Join Date: Apr 2008
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Re: List Of your favorite Custom Perks
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I disagree with the above poster. My view is that a professional license that allows you to engage in remunerative activities which would be prohibited otherwise is obvioulsy worth some kind of points. |
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06-12-2008, 08:04 PM | #38 | |
Join Date: Aug 2004
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Re: List Of your favorite Custom Perks
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
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06-12-2008, 09:25 PM | #39 |
Join Date: Jul 2007
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Re: List Of your favorite Custom Perks
I just came up with this one for cyborgs and for super-equipment
GPS receiver Dunno if it's redundant with anyone who has Telecommunications (radio) but independently I thought it might be nice. Also I haven't purchased Supers yet so I dunno if I'm behind the game or not :) |
06-12-2008, 09:37 PM | #40 | |
Join Date: Aug 2004
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Re: List Of your favorite Custom Perks
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If there are substantial other loops to jump through to get the license, it may be worth points, either as a perk or even more. |
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