05-18-2024, 02:12 PM | #11 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Magic - Creating gemstones
Earth to Stone transforms one cubic yard of soil to one cubic yard of stone or metal. Given how much work went into making metal historically, if Earth to Stone is available there are really two options.
1) society is radically different due to the ubiquity of metal 2) let's just ignore the realistic consequences of the spell
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
05-18-2024, 03:51 PM | #12 |
Join Date: Jul 2005
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Re: GURPS Magic - Creating gemstones
This would depend entirely on the commonality of mages with the Create Earth spell, and how much they charge compared the regular producers, and how much they’re willing to produce. Produce a few cubic yards of iron and the local blacksmith will love you forever. Even five or ten pounds of silver or gold and you’re every jeweller’s best friend. Frankly, most mages wouldn’t feel the need to make mines obsolete and depending on the metal, might not even be able to.
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05-18-2024, 04:16 PM | #13 | |
Join Date: Aug 2007
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Re: GURPS Magic - Creating gemstones
Quote:
It weighs 13,500 lbs. It would be extremely difficult for a TL3 society to move it or even break it into conveniently sized pieces without more magic. They might ignore it. They might declare it sacred and start planning to make money off of pilgrims who'll come to see it but get rich off it directly is not very likely. For one thing it isn't worth 13,500 x the value of 1 lb of iron before it was created. As you break off 1 lb chunks (somehow) and sell those the price per lb will fall every time you do until you can't sell any more. Not that 1 lb chunks of unworked kiron are all that valuable anyway. Most of the alue copmes from what e blacksmith does with it and by itself this won't create more ironworkers. Again, like preventing abuse of Powerstones this is not something you need to work that hard at preventing. Is "self-futilizing" a word?
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Fred Brackin |
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05-18-2024, 04:29 PM | #14 |
Join Date: Jul 2014
Location: New Zealand.
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Re: GURPS Magic - Creating gemstones
I've taken a middle path in my primary fantasy world.
Shape earth works on gems, with that and seek earth the (rare) mages in the setting can often make a fairly high income which ofsets the added expenses the profession has in the setting.
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Waiting for inspiration to strike...... And spending too much time thinking about farming for RPGs Contributor to Citadel at Nordvörn |
05-18-2024, 05:12 PM | #15 |
Join Date: Jul 2005
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Re: GURPS Magic - Creating gemstones
IRL, stony iron meteors of greater size have been mined for iron by relatively low-tech societies. As for moving it, make it in his shop so nobody has to move it.
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05-18-2024, 06:04 PM | #16 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Magic - Creating gemstones
Well, I mean... you need Shape Earth for Earth to Stone. So you can shape the stone before you transform it.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
05-18-2024, 09:23 PM | #17 | |
Join Date: Jan 2006
Location: Central Europe
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Re: GURPS Magic - Creating gemstones
Quote:
The difference between quartz and opal is that everyone knows quartz crystals are cheap and everywhere. So if any apprentice wizard can create it by the ton, its not a gem any more.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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05-18-2024, 09:32 PM | #18 |
Join Date: Mar 2016
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Re: GURPS Magic - Creating gemstones
Maybe this is why every soldier and guardsman is running around in full plate armor in fantasy settings. And why dragons are able to have piles of millions of gold coins lying around.
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05-18-2024, 10:19 PM | #19 | |
Join Date: Jun 2006
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Re: GURPS Magic - Creating gemstones
Quote:
Mind you the fact creation spells mean "hard" currencies are basically worthless and there is an upper cap on the price of anything physical no matter what it is doesn't mean there can't be an economy - you still need to ration stuff like services and space, and we've been running the global economy on fiat currencies for a century, but it does mean the economy is hard to predict and looks nothing like a conventional fantasy one. One unexpected consequence that comes to mind is there is a sharp *fall* in the variety of goods available - if everything above a certain price is basically the same cost, or the same cost per pound, there's no reason for anyone to settle for less than the best, so yeah, maybe everybody does drink from solid diamond decanters, but it's not because it's a luxury, it's because you literally cannot buy any other kind - they'd cost the same amount or more, and be inferior in terms of durability, so nobody makes them.
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-- MA Lloyd |
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05-18-2024, 11:12 PM | #20 | |
Join Date: Aug 2007
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Re: GURPS Magic - Creating gemstones
Quote:
You don't melt pure iron until TL 5.
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Fred Brackin |
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gems, gurps magic, spell |
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