05-05-2024, 02:06 PM | #21 |
Join Date: Jul 2005
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Re: Hermetic Astrology on other planets
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05-05-2024, 04:11 PM | #22 |
Join Date: Jul 2007
Location: West Virginia
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Re: Hermetic Astrology on other planets
Judicial Astrology dictated which hours of the day and night were ruled by which planet. It used the old separate hours of the day and night, with each sunrise being the first hour of the day. Sunday started with the hour of the Sun. Monday started with the hour of the Moon. Tuesday started with the hour of Mars. And so on throughout the week.
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Per Ardua Per Astra! Ancora Imparo |
05-05-2024, 06:44 PM | #23 |
Join Date: Jun 2022
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Re: Hermetic Astrology on other planets
There are "Aquarian" astrologers that do readings based on the shifted star signs, but they are making up their own poop just like the ancients did when they "affixed the signs in the heavens".
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05-05-2024, 09:39 PM | #24 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Hermetic Astrology on other planets
Quote:
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Bill Stoddard I don't think we're in Oz any more. |
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05-06-2024, 10:36 AM | #25 | |
Join Date: Jun 2006
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Re: Hermetic Astrology on other planets
Quote:
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-- MA Lloyd |
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05-07-2024, 03:39 PM | #26 | ||
Join Date: Sep 2019
Location: UK
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Re: Hermetic Astrology on other planets
I'm not sure about any of the following.
Planetary days, and the planetary hours they're based on, are, as far as I can tell, completely arbitrary and don't correspond to anything that's happening astronomically with that particular planet. And if it went by Martian days and hours that were divisions of a Martian day, then they'd rapidly get out of step with planetary days on Earth, as the Martian day is a slightly different length. So if there weren't already mages on Mars who'd found out, then when you arrived you'd have no way of telling which planetary day it was on Mars except trial and error - if you were using them at all, the GM would have to make a note of what planetary day it was but not show the players. That's assuming that you're just using the same set of planets as you would on Earth, because if you're not then, as previously discussed by various people, things get even messier and I don't honestly think there's any logically coherent way of sorting it out since the sequence of planetary days on Earth isn't logically coherent anyway in astronomical terms but the rules assume that it's valid. Quote:
That'd mean that the planetary days would be the same as those on Earth without having to worry about which planets or Mars's day being a slightly different length. Logically the place whose sunrise would be relevant is the place Mars is currently directly above on Earth, as if your position is 'Earth but very, very high in the sky' - although perhaps not, as that would be a swine to calculate in play in practice, I'd even have to think carefully about how to set up astrology or astronomy software to do it, as you'd be sort of working backwards. It would also probably lead to the sequence of days being all weird, with Earth's rotation relative to Mars meaning that the 'planetary days' weren't all the same length as seen from Mars and maybe even went back and forth. I found this amazing site https://www.solarsystemscope.com/ and played with it a bit, but couldn't work that out at all. Unless your players like playing with astronomical calculations, this probably isn't a good plan in play. You could tidy it up by saying that for some made-up reason to do with the laws of sympathy and contagion, you use the planetary days (and any other location-specific things) of the point you took off from. I'm not sure how the 'filtered through the lens of the martial spirit' thing would work if you wanted to cast spells about anything other than fighting. Or is the idea that you can only cast spells about fighting? Quote:
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
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magic, opio, ritual magic, rules variant, thaumatology |
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