06-17-2022, 02:24 AM | #31 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Suggestion for someone returning to GURPS
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06-17-2022, 03:03 AM | #32 | |
Join Date: Oct 2019
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Re: Suggestion for someone returning to GURPS
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06-17-2022, 04:43 AM | #33 | |
Join Date: May 2005
Location: Oz
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Re: Suggestion for someone returning to GURPS
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If you’re happy with a few unrealistic planets, that’s fine. But if you want to get rid of them, be able to design habitable planets at will, and perform only straightforward calculations, then determining atmospheric column mass before mass-and-diameter and surface pressure after seems a small price to pay.
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06-17-2022, 04:46 AM | #34 |
Join Date: May 2005
Location: Oz
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Re: Suggestion for someone returning to GURPS
That’s how the Basic Worldbuilding Sequence in Space 4e works.
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06-17-2022, 05:12 AM | #35 |
Join Date: Oct 2019
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Re: Suggestion for someone returning to GURPS
Yes, and you were complaining that it produces too many "boring systems." The systems are only as boring as you make them.
As far as the order of world building goes, however, I would much rather the layout be sensible and not have any section weirdly broken up, especially when it's the one section I'm looking for. If that results in just "a few unrealistic planets" I genuinely do not mind. Again, this is a game supplement, not a textbook. Last edited by FrackingBiscuit; 06-17-2022 at 05:17 AM. |
06-17-2022, 05:17 AM | #36 |
Join Date: May 2005
Location: Oz
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Re: Suggestion for someone returning to GURPS
No, I wasn’t. That was Donny Brook. I’m the one who wrote (in post #26) that the Basic Worldbuilding Sequence “is the very mechanism that saves you from randomly generating scads and scads of boring empty systems.”
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 06-17-2022 at 05:28 AM. |
06-17-2022, 05:45 AM | #37 | |
Join Date: Oct 2019
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Re: Suggestion for someone returning to GURPS
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I've probably been staring at my screen for too long. Everybody's starting to blur together. Last edited by FrackingBiscuit; 06-17-2022 at 05:54 AM. |
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06-17-2022, 06:03 AM | #38 | |
Join Date: May 2005
Location: Oz
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Re: Suggestion for someone returning to GURPS
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I actually did computerise the Space 4e star system and planet generation sequence (including both the basic and the advanced sequences). Then I modified it to take stellar data from the Extended Hipparcos catalogue and generate random systems around every likely star within 50 parsecs of Sol (101,401 of them). And then I ran that program over and over hundreds of times and picked the universe that I liked. That is not a procedure that I recommend to anyone else: do as I say, not as I do.
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Decay is inherent in all composite things. Nod head. Get treat. |
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06-17-2022, 06:40 AM | #39 |
Join Date: Mar 2017
Location: Brazil
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Re: Suggestion for someone returning to GURPS
Worldbuilding Gurps Space.
Step 1: declare the system will have 1 habitable planet. Step 2: roll the dice for the remaining planets of the system, if you want more random diversity for them. Besides, I dont know what some people are complaining about "boring empty worlds". An ice desolated or volcanic world need NOT be empty in a Sci Fi setting. Here in our Solar System, in the spam of some decades - one century or two, we may end up colonizing all rocky bodies of our proximity, from Mercury, Venus, Moon and Mars all the way to Pluto, excluding only the gas giants. "Unhinhabitable" worlds can still have the classic "Domed" colonies, specially if they have some special resource, or if it has some scientific, military, religious/cultural or touristic value. Those "boring" sterile worlds certanly can be made more interesting if they are made into a military/spy base at the edge of the space with a hostile empire, or if it's a big world with too much gravity or too little, making permanent residence for humans(humanoids) not very pleasing, but instead being a mining/scientific colony of robots (that may be displaying some weird malfunctions lately), an empty and dead ball of dust like our Moon could be the rock that holds the main "Temple of Oof!", therefore there's an endless stream of peregrins and... The agents of an ever concerned Galatic Emperor... An Ice wasteland could be at the crossroads of 5 different Empires, thus being the largest trade hub in the galaxy, or a massive desert world like Mars could mark the place where the Minbari invasion got halted, and thus the central government builds tons of museums and monuments upon it to mark that important moment, turning the world into a massive tourist point, or a desert like Mars could be the site of massive Xenoarcheology excavation sites, or it could be the only planet on a system that is the closest possible safe zone to a black hole, therefore making it the best possible base in the galaxy to study a black hole up close... Anyway, there are limitless pissibilities |
06-17-2022, 07:25 AM | #40 | ||
Join Date: May 2005
Location: Oz
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Re: Suggestion for someone returning to GURPS
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