06-10-2022, 03:00 PM | #11 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Suggestion for someone returning to GURPS
I found GURPS 4e Space very, very, very, very ... very disappointing.
3e Space is an excellent handbook for campaign building. The 4e Spaceships series is useful too. |
06-10-2022, 06:25 PM | #12 |
Join Date: Jun 2022
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Re: Suggestion for someone returning to GURPS
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06-10-2022, 08:55 PM | #13 |
Join Date: Aug 2007
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Re: Suggestion for someone returning to GURPS
Oh, the random roll systems I mentioned are _full_ of crunch. The step where you figure out the Black Body Temperature of your random planet is but opne example. Out of a 240 page book, by my count 107 pages is given over to those random roll systems.
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Fred Brackin |
06-10-2022, 09:14 PM | #14 | |
Join Date: Oct 2019
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Re: Suggestion for someone returning to GURPS
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And a lot of the worked examples end up as "We decide this step doesn't apply to our world and skip it." |
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06-11-2022, 04:04 AM | #15 | |||
Join Date: Jul 2007
Location: One Mile Up
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Re: Suggestion for someone returning to GURPS
Quote:
Quote:
Quote:
You got this. |
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06-11-2022, 07:59 AM | #16 |
Join Date: Jun 2022
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Re: Suggestion for someone returning to GURPS
So are the random-roll systems just badly organized?
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06-11-2022, 08:58 AM | #17 |
Join Date: Aug 2007
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Re: Suggestion for someone returning to GURPS
No, they have math of significant (though of course not impossible) difficulty embedded in therm. You will also find _many_ steps involved in 107 pages of random rolling.
You might also go through all this to end up with a finished product that will be completely unsuitable for your gaming needs. I don't use random roll systems to create things any more. At best I investigate the probabilities of systems that are more scientifically informed (like the world generation rather than the alien creation) to get a rough ideas of how many "useful" worlds there might be in a given number of systems.
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Fred Brackin |
06-11-2022, 09:01 AM | #18 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Suggestion for someone returning to GURPS
Quote:
-The star system generation takes far too many pages in service of a ludicrous level of verisimilitude of boring, usually empty systems. But worse, it neglects to equip you with how to tailor-make plausible-but-interesting places. -It lacks guidance on space travel paradigms and consequently also lacks advice on building interplanetary/interstellar settings. -The alien race building content is poorly linked to the GURPS template system and IMO is short on advice on ecosystems and evolutionary sociology to bring alien sapients to life. -Guidance on different styles of space campaigns is superficial. |
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06-11-2022, 09:35 AM | #19 | |
Join Date: Jun 2022
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Re: Suggestion for someone returning to GURPS
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06-12-2022, 06:41 AM | #20 |
Join Date: Jun 2006
Location: The Great White North
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Re: Suggestion for someone returning to GURPS
I suggest you check out the GURPS Resources & Play Aids page. There is lots of free stuff to help you get up to speed of 4e. Also check the GURPS Resources forum for more freebies.
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