05-18-2022, 09:37 AM | #1 |
Join Date: Feb 2006
Location: Not in your time zone:D
|
(spaceships) SM based Hull dST/HP
I have the awareness of the average brick.
I've just realised that the values are off by 1 SM, ie, SM +5 is given as 30ton, dST 20 (pg SS9), but if I used the values in Basic Set Campaigns (pg b558) , it should be dST 15. Can anyone tell me, has this oddity been clarified, please? TQ
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes Last edited by jacobmuller; 05-18-2022 at 10:58 AM. |
05-18-2022, 10:25 AM | #2 | |
Join Date: Jun 2013
|
Re: (spaceships) SM based Hull dST/HP
Quote:
__________________
GURPS Overhaul |
|
05-18-2022, 11:30 AM | #3 | |
Join Date: Aug 2004
Location: Wellington, NZ
|
Re: (spaceships) SM based Hull dST/HP
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
|
05-18-2022, 12:33 PM | #4 |
Join Date: Aug 2007
|
Re: (spaceships) SM based Hull dST/HP
I've never even seen it mentioned. The number or persons who use the formulas in Campaigns to produce numbers for Spaceship-sized objects may be fairly low.
__________________
Fred Brackin |
05-19-2022, 06:28 PM | #5 | |
Join Date: May 2022
|
Re: (spaceships) SM based Hull dST/HP
Quote:
|
|
05-20-2022, 12:45 AM | #6 |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
|
Re: (spaceships) SM based Hull dST/HP
I think that is the by product of GURPS trying to be "realistic" it is a lot easier to do damage than to protect from it. As Issac Arthur likes to say "there is no such thing as an unarmed spaceship". F = ma rules supreme and you can really wreck someone's day with projectile weapons.
__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
05-20-2022, 10:27 AM | #7 | |
Join Date: Aug 2007
|
Re: (spaceships) SM based Hull dST/HP
Quote:
In one of the playtests I completely destroyed a SM+14 Gibralter Battlestation and all it took was a 16cm missile launched from a platform going 70 miles per second. I didn't launch just one missile of course but it only took one hit. My ideas for dealing with this centered around improved anti-missile defenses possibly including layers of anti-missile drones. Fiddling with armor values is probably only nibbling around the edges.
__________________
Fred Brackin |
|
05-20-2022, 12:53 PM | #8 | |
☣
Join Date: Sep 2004
Location: Southeast NC
|
Re: (spaceships) SM based Hull dST/HP
Quote:
Of course, you could then go the full Rocky and Bullwinkle route and introduce the anti anti missile missile missile.
__________________
RyanW - Actually one normal sized guy in three tiny trenchcoats. |
|
05-20-2022, 06:32 PM | #9 | |
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
|
Re: (spaceships) SM based Hull dST/HP
Quote:
__________________
Hydration is key |
|
05-20-2022, 09:32 PM | #10 |
Join Date: Aug 2007
|
Re: (spaceships) SM based Hull dST/HP
Oh, this was at TL10 and during the test for the mapped system so all the station's weapons opened up at maximum range. Main Batteries, missiles, everything and not just the Tertiary Battery.
__________________
Fred Brackin |
Tags |
basic set, spaceships |
Thread Tools | |
Display Modes | |
|
|