Quote:
Originally Posted by AlexanderHowl
I think that it is really an unnecessary complexity for most games, though everyone has their preferences.
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Of course, so is blood loss and other optional rules, this is of course just questing4crunch.
Quote:
Originally Posted by AlexanderHowl
If Stun Points are lost when HP is lost, and HP loss more realistically represents unconsciousness, then Stun Points really become unnecessary.
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B327's condition for falling unconsciousness is at 0 HP you make HT rolls each 2nd and pass out once you fail it...
It's weird how they call that "sheer willpower and adrenaline" even though Will plays no roll: since it's HT it really should just be "sheer adrenaline" alone.