11-06-2022, 12:29 PM | #51 | ||||||||
Join Date: Dec 2012
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Re: [Psi/Space] Irar, the Jewel in the British Crown
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The kind that shuts down specific abilities completely is expensive enough that you're much less likely to see it outside of prisons and eventually specialized police vehicles. Quote:
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. Last edited by Prince Charon; 11-30-2022 at 05:17 AM. |
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11-07-2022, 10:42 AM | #52 |
Join Date: Dec 2012
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Re: [Psi/Space] Irar, the Jewel in the British Crown
Thinking of adding this to the article:
All this took time to implement, of course, and even as late as 2023, some legislatures were still arguing about what to do and how to do it. Often, laws were passed only after some incident or incidents got too much attention.
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
11-09-2022, 04:38 PM | #53 |
Join Date: Dec 2012
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Re: [Psi/Space] Irar, the Jewel in the British Crown
Made some edits to the article based on feedback.
BTW, what other posts about this setting would you like to see? Any suggestions for other 'Psionics and the Law' articles, for example?
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
12-02-2022, 12:40 AM | #54 |
Join Date: Dec 2012
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Re: [Psi/Space] Irar, the Jewel in the British Crown
Adventure Seed: Warbot? Thar Bot!
You are part of a group giving compassionate aid (what a humans-only setting might call 'humanitarian aid') on Gormel, when you are informed that some kids accidentally reactivated an old warbot, which is now wandering around attacking anything that moves (and is longer than roughly 18 inches in any dimension) - including plants that sway in the wind too much. This is a problem because its meandering path is taking it closer and closer to a grove of fruit trees that a local settlement has been cultivating, which serve as their secondary food crop and main cash crop. Also near that is the settlement, and the hospital the Irari set up. Your party are sent to stop the warbot before it gets there, and in addition, your superiors want you to capture it for study. (Crunchwise, the robot has the 'Absolute' version of Berserk, and has effectively IQ 6, but it's running on damaged backup computers, and was probably smarter and better programmed during the war. Why does it attack anything above SM -4? Because that was the size of the smallest combat machines the enemy was believed to have when the robot was designed. The actual template for the warbot depends a lot on the game the GM is running, both in terms of point-level, and in terms of the PCs' combat and other capabilities.) Thoughts?
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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aliens, psi-tech, psionic powers, space, worldbuilding |
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