01-16-2020, 02:54 PM | #51 | |
Join Date: Dec 2012
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Re: Honey, I Summoned a Demon
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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01-23-2020, 12:15 PM | #52 | |
Join Date: Aug 2018
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Re: Honey, I Summoned a Demon
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GURPS Powers has "Evil" and "Good" categories of powers which might help navigate that but I don't have a grasp of it. Questions like "can someone be lily white pure good and a non-vegan" for example... I wouldn't know how to answer that in GURPS terms. Philosophically it's hard for me to even define if objective good can exist apart from inherent impulse to get dopamine response from hard-wired charitableness, or subconscious desire for reputation/karma. |
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01-24-2020, 10:59 AM | #53 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Honey, I Summoned a Demon
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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01-24-2020, 11:15 AM | #54 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Honey, I Summoned a Demon
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My first RPG was a certain fantasy RPG that did make that good/bad distinction. I was playing a pure, lily-white paladin--who in order to gain experience points had to go around killing people. Fortunately, my gaming group was understanding of my dilemma, and gave me a partial way out--I could earn points, but not quite as much, if I nearly killed someone and then voluntarily stopped. It wasn't a perfect solution by any means, but better. As for the debate over following Sense of Duty qualifying as lily-white, pure good in intent, remember GURPS Magic says "(The GM may waive this result if, in his opinion, caster and spell were both lily-white, pure good in intent.)" (Italics as are in the book). As in all things, if in doubt, consult your GM.
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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01-24-2020, 11:16 AM | #55 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Honey, I Summoned a Demon
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The morality of your setting (including games set in the real world) is between you and your players. There are settings and stories where Good and Evil are objective things that can be measured and give their wielders power. There are stories where whether or not those objective powers actually line up with good and evil is explored. There are settings where morality-based powers don't exist. One interesting feature of good and evil in fiction is that its much easier to present pure evil than pure good. I've got a hate-filled monster that wants to kill or torture everyone he sees. That's easy to portray, as we don't need this creature to wrestle with moral quandaries. He could be more intelligent or target something other than physical suffering, but that doesn't get many people worked up. On the other hand, we ask a "being of pure benevolence" to not only wrestle with the quandaries but solve them out of hand. So the most common way to depict the forces of good and evil is to present outright forces of evil, and then show a very restrained and subtle power of good that only really targets the forces of good and acts through mortal agents, who are allowed to make mistakes and have flaws. That way we can avoid actually working out perfect ethical systems anytime we want to write fiction.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-24-2020, 11:32 AM | #56 | ||
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Honey, I Summoned a Demon
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Just going through GURPS Basic, I found dozen of references with various versions of "as in all things, the GM makes the final decision." The system is designed to be adaptable so that the GM can set things as desired and then communicate "how this world works" to the players.
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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01-24-2020, 11:40 AM | #57 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Honey, I Summoned a Demon
Synchronistically, within a day after I started this thread, a GM had a demon appear in a GURPS game I was playing. The GM claims to have not yet seen this thread before that game.
The demon wasn't summoned due to a magical critical failure, though; he was just stopping by a tavern for a bite to eat.
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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backfire, critical failure, demon, gurps magic, spell failure |
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