05-15-2018, 02:56 PM | #11 |
Join Date: Feb 2014
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Re: Large variance of SMs together
Look up the television show Fraggle Rock. There were many stages of giants/littles in the series, although they weren’t living harmoniously.
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05-15-2018, 03:11 PM | #12 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Large variance of SMs together
Fraggles sometimes tripped demolishing entire buildings without ever injuring a single doozer that I remember.
I think it could be a valid setting rule that accidental injuries due to size don't happen.
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05-15-2018, 04:09 PM | #13 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Large variance of SMs together
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I could imagine lanes that help protect the smallest citizens from the largest. Perhaps, for example, the smallest creatures have a small walkway to the side of the road, like a bike lane, but much smaller. This way, nobody huge accidentally steps on them. They might have tunnels underneath the road at intersections and whatnot. (Pedestrian overpasses wouldn't work unless they are taller than the tallest titans!) |
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05-15-2018, 08:13 PM | #14 |
Join Date: Jul 2014
Location: New Zealand.
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Re: Large variance of SMs together
Jobs for some of the bigger citizens powering elevators and providing transport for the smaller citizens?
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05-15-2018, 08:16 PM | #15 |
Join Date: Jun 2006
Location: On the road again...
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Re: Large variance of SMs together
Possible. In my own setting, that's one of the jobs ogres have: pulling rickshaws. Don't ask a centaur to do that, tho.... o/`
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05-15-2018, 09:08 PM | #16 | ||||
Join Date: Jun 2010
Location: Dreamland
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Re: Large variance of SMs together
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That actually solves public transport well. I like the idea that titans move proportionately the same as humans for their size. Titans might just find easy jobs being buses, taxis, etc and just walk along through the town to major stops. That could also cut done on actual vehicle worries. |
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05-15-2018, 09:42 PM | #17 |
Join Date: Feb 2014
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Re: Large variance of SMs together
If you have a medium sized industrious species that likes to build, they could make the necessary buildings for everyone; they may even dislike the other species, but enjoy the challenge of the combined architecture.
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05-15-2018, 10:53 PM | #18 | ||
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Large variance of SMs together
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05-16-2018, 06:24 AM | #19 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Large variance of SMs together
Take care when getting the ratios of people right. You want to balance both headcount and bio-mass, and that can be tricky. Big folks will need a way to earn a lot more than other folks so they can feed and clothe themselves.
With the mice/men size difference, looking at some of the "mouse world" animated films is probably a good source of inspiration.
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05-16-2018, 11:35 AM | #20 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Large variance of SMs together
I can't even fathom how commerce would work without extensive magic. Human coins would be too huge for faeries to use, and too tiny for titans to use.
With extensive magic, either every coin is a magic item that sizes itself, or perhaps everyone uses counter checks written on resizing paper. Unless people tend only to deal with others of similar sizes. Faeries only do daily commerce with Faeries, titans with titans. The middle groups can probably get by with human sized coins. Faeries and titans could deal in bulk from the mid-folks, where transactions would be in large enough quantities for larger coins/bars to work, or banker-level transactions. There's a lot of issues the more you think about the situation. Groups that cohabitate but don't interact much is much easier to comprehend.
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