12-26-2015, 07:09 PM | #31 |
Join Date: Oct 2004
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Re: Low Tech vs Basic Weapon Stats
I'm never bothered by questions. That's why we authors hang out -- to help clarify and support the system. I'm bothered by the near constant rudeness toward the authors by some of the posters. This can range from completely ignoring the author in a thread referencing the book they wrote, to telling the author that their own interpretation of the words they wrote can't possibly be right. That stuff gets old. Question away, by all means. But like in real life, be kind, be fair, be reasonable. Above all, be civil.
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Buy my stuff on E23. My GURPS blog, Dark Journeys, is here. My D&D blog, Grappling Hook, is here. Fav Blogs: Doug Cole here , C.R. Rice's here, & Hans Christian Vortisch here. Last edited by safisher; 12-27-2015 at 02:18 PM. |
12-27-2015, 02:23 AM | #32 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Low Tech vs Basic Weapon Stats
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12-27-2015, 02:43 AM | #33 | |
Join Date: Jan 2010
Location: Brighton
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Re: Low Tech vs Basic Weapon Stats
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However that said I think: Is also true, and while we think it, and personally speaking it's a basic under pinning premise of most of my posts here, I can see that if it goes unsaid it might easily go unnoticed! Last edited by Tomsdad; 12-27-2015 at 03:59 AM. |
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12-27-2015, 04:09 AM | #34 |
Join Date: May 2015
Location: Italy
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Re: Low Tech vs Basic Weapon Stats
If I happened to offend or merely annoy anybody, let alone any GURPS author, please accept my apologies. It was entirely unwanted.
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12-27-2015, 06:02 AM | #35 | |
Join Date: Aug 2004
Location: U.K.
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Re: Low Tech vs Basic Weapon Stats
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12-27-2015, 08:54 AM | #36 | |
Join Date: Aug 2007
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Re: Low Tech vs Basic Weapon Stats
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A lot of games (or gamers) wouldn't invest enough time and energy in personal combat to profitably use Martial Arts or Tactical Shooting. The armor weights in Basic (or the Shield stats) bother me about as much as thye do anyone but I know people who _hate_ buying equipment and would nt like needing to use Low Tech. A lot of them wouldn't even like the level of detail found in DR by Hit location. I was dealing with a dubious game system yesterday called "The Strange" which had very generic weapon labels. My character was insisting that his "Heavy Handgun" was a S&W .500Magnum and his "Medium Handgun was a Sig P225 wit aftermarket 20 round magazine. I don't think anyone else at the table understood a word of that but it did help establish my guy as a "gun nut" (and probably dangerous to annoy).
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12-27-2015, 08:35 PM | #37 | |
Join Date: Sep 2004
Location: Canada
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Re: Low Tech vs Basic Weapon Stats
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Finding a compromise position between the players that want super detail and the players who want as little detail as they can get away with often seems to end up at one extreme or the other, because there's usually published rules at either end, but none in the spectrum along the middle.
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12-27-2015, 11:07 PM | #38 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Low Tech vs Basic Weapon Stats
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I have not played AD&D 5e so can't comment on whether they succeeded in a similar goal.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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12-27-2015, 11:14 PM | #39 |
Join Date: Feb 2009
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Re: Low Tech vs Basic Weapon Stats
Isn't that essentially what High Tech does? Cherry picks a tiny subset of the wide world of guns liable to be amusing for games, such that most people can (hopefully) find what they want, or at least something close.
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12-27-2015, 11:18 PM | #40 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Low Tech vs Basic Weapon Stats
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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basic set, damage, low tech, question, weapon |
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