10-22-2011, 07:05 PM | #101 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Player Paranoia and Character Surprise: How to GM
Quote:
Or if for whatever reasons the other way works better, round down for E and H skills, and up for A and VH skills. |
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08-14-2024, 04:39 PM | #102 |
Join Date: Sep 2018
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Re: Player Paranoia and Character Surprise: How to GM
Perhaps it should be more than a hint.
Kromm's list is so useful, that it (or something like it) should probably be in the Characters book. Perhaps we could see it expanded upon to fill out a short PDF available on Warehouse 23. I'm picturing something between the GURPS Skill Categories and a character template. |
08-15-2024, 03:20 AM | #103 | |
Join Date: Sep 2008
Location: near London, UK
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Re: Player Paranoia and Character Surprise: How to GM
Quote:
Seriously, people seem to assume this is a book only for beginners, or some weird third-party thing like GURPS For Dummies. t really isn't. There's a lot of good stuff in there.
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essential skill, skills |
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