06-25-2024, 04:32 PM | #31 |
Join Date: May 2007
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Re: GURPS Spaceships, upscaling sizes
Per Spaceships p.17, "steerage cargo is pressurized and climate-controlled," so there's probably enough life support to maintain the atmosphere at least.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
06-25-2024, 06:54 PM | #32 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: GURPS Spaceships, upscaling sizes
The rules on depressurization imply that all cargo space is pressurized and only compartmentalized from the rest of the interior on large vessels.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
06-25-2024, 07:49 PM | #33 |
Join Date: Apr 2015
Location: Pennsylvania
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Re: GURPS Spaceships, upscaling sizes
Yes, but it does not count towards number of people the life support can handle. That is strictly 4 per bunk room and 2 per cabin, so that would mean that the actual air-regeneration systems are part of those "rooms", while all the rest have HVAC and pressure support.
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06-25-2024, 07:55 PM | #34 |
Join Date: Apr 2015
Location: Pennsylvania
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Re: GURPS Spaceships, upscaling sizes
Normally, you round up on SM, so that would by +12 (which is why I use the fractional ones)
Physical size, at 294 yards, it would be up to SM +13 according to that. You could call it SM +12, since it was long, but it was very boxy...nothing like something like a fast battleship (Iowa classes were as much as 60k tons, but a little shorter, and a lot more svelte). |
06-25-2024, 09:06 PM | #35 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: GURPS Spaceships, upscaling sizes
Yup. Guns and armour are heavy, and so is the structure to support them.
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06-25-2024, 09:18 PM | #36 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: GURPS Spaceships, upscaling sizes
Quote:
But Iowa had a clipper bow and raked sides, whereas Titanic was a floating apartment building (or, being British, a block of flats).
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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06-25-2024, 10:57 PM | #37 | |
Join Date: Jul 2008
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Re: GURPS Spaceships, upscaling sizes
Quote:
TBH I'd guess it doesn't really represent anything except that 5 tons per cabin was the most they could give without the SM+5 habitat turning into a bag of holding...
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