08-28-2023, 02:45 PM | #71 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [World Building] A Future History of Space Force
A loitering "bus missile" with command authority is a warship. It may be technically unmanned, but the intelligence on board required to make tactical, operational and strategic decisions that support your goals means this is effectively irrelevant.
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08-28-2023, 03:33 PM | #72 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [World Building] A Future History of Space Force
True, but the only reason you make a loitering missile is because you're not sure if you're going to need to attack at all, and the uncertainty is high enough that it's not cheaper to just self-destruct the missile if it proves unnecessary. This basically means a 'warship' is not actually a tool of war, it's a tool for peacetime enforcement.
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08-28-2023, 03:56 PM | #73 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [World Building] A Future History of Space Force
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08-28-2023, 04:13 PM | #74 |
Join Date: Jan 2006
Location: Central Europe
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Re: [World Building] A Future History of Space Force
Anyways, the OP wants to imagine active-duty US Space Force personnel outside of Earth's atmosphere, so we want to find a task for them to do before we focus on weapons systems. Stories are about people not autonomous grapple vehicle #563.
I already mentioned intelligence collection (or deploying intelligence collection systems) and the possibility of one or a few Space Force personnel on a ship with civilian or non-active-military crew. If we postulate a settlement beyond earth, its not hard to imagine it having a mostly or entirely military staff, given the risks involved (cancer, bone degradation, lack of access to medicine and hospitals). Settlements beyond earth would also need policing but its harder for me to imagine the military getting that job given US traditions.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 08-28-2023 at 04:19 PM. |
08-28-2023, 04:26 PM | #75 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [World Building] A Future History of Space Force
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One obvious reason is that the political system doesn't or can't trust AI to make strategic policy decisions, or simply (and this is very likely) AI can't be held accountable for its decisions in a way the political system is comfortable with. |
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08-28-2023, 05:02 PM | #76 | |
Join Date: Jan 2006
Location: Central Europe
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Re: [World Building] A Future History of Space Force
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If we postulate that the Space Force sends a warship to guard the asteroid mines, that begs questions like "are the mines fully automated or do civilians decide which asteroids to send to the solar smelters?" and "guard them from who?" (and "guarding is boring, what will the adventure be about?")
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 08-28-2023 at 05:53 PM. |
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08-28-2023, 09:23 PM | #77 | |
Join Date: Aug 2007
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Re: [World Building] A Future History of Space Force
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TL10 anti-rad tech goes farther and with bigger ships built in orbit from space collected resources you can put off the radiation rehab for 10 to 20 years.
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Fred Brackin |
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08-29-2023, 11:07 AM | #78 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [World Building] A Future History of Space Force
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I think big sounding rockets are rarer than they were in previous decades, but this is something a bunch of university undergraduates could manage with one. Even a small government could fund this out of petty cash, even without an off the shelf rocket.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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08-29-2023, 11:13 AM | #79 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [World Building] A Future History of Space Force
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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future history, space, world building |
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