05-20-2023, 07:38 AM | #31 | |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Talent/Spell of the Week: Mechanician
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I didn't think about recoil. What happens to the recoil when a regular magic fist strikes? The spike fired from the mace would still do some damage, even if some energy is lost (converted to heat?). A force of a punch is spread over a 40mm x 40mm area, approximately the striking surface of the first two knuckles of a martial artist's fist. If you concentrate that force into the sharp point of a shaft, say 2mm x 2mm, it's spread over 4 sq. mm instead of 1600 sq mm. which is 1/400th of the area, and should have some serious penetrating power. Like arrows, nail guns, etc. Here's my favorite magic vs physics question: What happens when Open Tunnel converts 8 cubic meters (a 1 hex volume) of rock into air? Do the molecules just swap one for one? If so, there's going to be some seriously explosive decompression as all of that gas seeks standard pressure. PV = nRT also tells us everything in the area is going to freeze solid. What if the stone is just destroyed instead? Google says that 8 cubic meters of stone weighs 20,120 kilograms. E = mc2 says converting that much matter into energy would release 1.8 x 10^21 Joules. The atomic bomb used at Hiroshima released 1.5x10^13 joules. So our Open Tunnel spell would be about 10 million times as powerful as a nuke.* Goodbye Cidri. Not bad for a spell costing 10ST. But none of this blather is as important as having fun. I think it's best to enforce enough realism that you aren't pulled out of the game by something that doesn't feel right. * This is spur of the moment googling. Early morning, pre-caffiene caveats apply. |
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05-20-2023, 01:22 PM | #32 | |
Join Date: May 2020
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Re: Talent/Spell of the Week: Mechanician
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I am know imagining the philosophical and cultural tenants of wizards being a dogmatic elitist club. Their social standing and control/power would be highly threatened by such "out of the box" research and application of physics in regard to "magic". The renaissance mechanician that explores the scientific minutia of spells could achieve some pretty marvelous results. If open tunnel does create a vacuum (even if greatly reduced from our reality results) could it be harnessed to do things like refrigeration or fixed wing assisted flight? Example- Is the "Flight" spell really just a localized miniature "Open Tunnel" spell that is focused and maintained ahead of the wizard creating enough empty space to create low vs high pressure zones (wind) to propel oneself? The spells themselves are right next to each other in the book so I think I might be on to something here :) If so can Joseph the Mechanic find the one IQ 13 wizard who isn't a snob to help develop a low volume fan/turbine powered by a variation of these spells and become rich industrialists? Looking at the spell lists will never be the same for me. |
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05-20-2023, 10:01 PM | #33 | |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Talent/Spell of the Week: Mechanician
Quote:
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
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05-20-2023, 10:42 PM | #34 | |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Talent/Spell of the Week: Mechanician
Quote:
Sometimes these concepts need to be debated before the nuts and bolts rules can be worked out.
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- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com Last edited by JohnPaulB; 05-20-2023 at 10:57 PM. Reason: insert Tools to make Tools |
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05-20-2023, 10:51 PM | #35 |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Talent/Spell of the Week: Mechanician
You might have to envision what a Cidri Mechanician does.
A Medieval Mechanician would probably have different things it could work on than a Clockwork Mechanician or a Steampunk Mechanician. A medieval Mech might need carpentry as a relevant additional mundane skill, while a Clockwork might need goldsmith skill, and a steampunk mech might want blacksmith mundane skill along with some science skills.
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
05-21-2023, 07:39 AM | #36 | |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Talent/Spell of the Week: Mechanician
Quote:
We now return to the topic at hand. :) |
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05-21-2023, 09:04 AM | #37 | |
Join Date: Dec 2021
Location: Indiana
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Re: Talent/Spell of the Week: Mechanician
Quote:
I have no problem with higher tech or with mostly magic and any combination in between. The limitations would be ensuring that it fits within the framework of the rules and the various tools and resources are available. Yes, you may need tools and material to make other tools that allow you to make things. Blending magic and technology can occur even if it is generally frowned upon by the various guilds. There are always characters that tell them to plant their lips where the sun don't shine and do it anyway. |
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05-22-2023, 10:56 PM | #38 | |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Talent/Spell of the Week: Mechanician
Quote:
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
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