05-04-2021, 11:30 PM | #31 | ||
Join Date: Jun 2010
Location: Dreamland
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Re: [Basic] Advantage of the Week: Medium
I agree, it was more the way they help (and how much they can't) that I was commenting on.
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I feel like the Secret modifier from Patron could just be slapped on without issue here. The delusion is a good choice generally speaking. |
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05-05-2021, 05:13 AM | #32 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Basic] Advantage of the Week: Medium
Spirit Allies can be very useful. We've had a couple in the occult WWII campaign: our first Medium had a relative who died in WWI and stuck around, and the second is an ex-PC who died at Stalingrad.
They aren't cheap, because they have fairly high point totals for Invisibility, Insubstantiality, and so on, but those traits make them awesome at spying and scouting. It's important for them not to get careless about wandering around in the open, since they'll eventually run into someone who can see them, and then they're a dead giveaway.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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advantage of the week, medium, path/book magic, spirits |
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