01-01-2021, 09:47 AM | #31 |
Join Date: Oct 2009
Location: Plugerville
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Re: Magic to RPM Complete Conversion Version 2
I still seem to have it on my google docs, and I do not see any comments that it is in violation of SJG copyrights, so I can share a link:
https://docs.google.com/spreadsheets...it?usp=sharing |
01-01-2021, 06:08 PM | #32 | |
Join Date: Dec 2013
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Re: Magic to RPM Complete Conversion Version 2
Quote:
Hopefully someone can pick this up. :)
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In which I post about a TL9-10 solar system http://forums.sjgames.com/showthread.php?t=169674 If you don't know why I said something, please ask. Assumptions are the death of courtesy. Disappointed in the behaviour I have too-often encountered here. |
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01-01-2021, 11:09 PM | #33 | |
Join Date: Dec 2020
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Re: Magic to RPM Complete Conversion Version 2
Quote:
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01-14-2021, 09:35 AM | #34 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Magic to RPM Complete Conversion Version 2
I haven't been very active, but I did notice this. I appreciate someone helping out and sharing their own copy. I also went ahead and updated the link on the first page, and I'll share that updated link here too. Hope that helps any future people looking for it!
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Raekai's links: My blog about conlanging, GURPS, and other stuff! — Using Knowing Your Own Strength with Conditional Injury Simulating multiple attacks Wildcard Power Pool: a flexible magic/powers system Magic to RPM complete conversion v2 (incomplete) Perussinexian Magic 2 (outdated) |
01-14-2021, 05:43 PM | #35 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Magic to RPM Complete Conversion Version 2
Quote:
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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03-03-2021, 05:25 AM | #36 |
Join Date: Aug 2004
Location: Helsinki, Finland
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Re: Magic to RPM Complete Conversion Version 2
I noticed that your excel only has name, description, energy cost of the typical casting and typical casting modifiers and effects, when the standard format seems to list spell effects, inherent modifiers and the number of greater effects separately in addition to what your table lists.
Would you be interested in adding those in as separate columns, if the were people willing to do the work of figuring those out? The reason I'm asking this is that if those are included as separate columns, then it's pretty easy to get a spell entry out of your spreadsheet in the standard RPM format.
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[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
03-03-2021, 07:19 AM | #37 | |
Join Date: Oct 2009
Location: Plugerville
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Re: Magic to RPM Complete Conversion Version 2
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Fortunately, anyone with the appropriate books can look up the spell effects as needed. Listing the number of greater spell effects would probably not be problematic however. |
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03-03-2021, 09:26 AM | #38 | |
Join Date: Aug 2004
Location: Helsinki, Finland
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Re: Magic to RPM Complete Conversion Version 2
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We're talking about the difference between this: Ignite Fire This spell ignites a flammable target in a manner similar to a match, fire striker, or a cigarette lighter. Typical Casting: Lesser Create Energy (6) + Subject Weight, 10 lbs. (0) + Range, 2 yds (0). 6 energy (6×1). and this: Ignite Fire Spell Effects: Lesser Create Energy. Inherent Modifiers: Subject Weight, Range. Greater Effects: 0 (×1). This spell ignites a flammable target in a manner similar to a match, fire striker, or a cigarette lighter. Typical Casting: Lesser Create Energy (6) + Subject Weight, 10 lbs. (0) + Range, 2 yds (0). 6 energy (6×1).
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[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
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conversion, magic, rituals, rpm, spells |
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