Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-19-2009, 05:08 PM   #1
Join Date: Mar 2009
Location: Puerto Rico, U.S.A.
Default GURPS Uplift

A player came up with an ur-species, specifically mentioning that it has eyespots down it's back. They can only sense light and dark, but given that the species has fully developed eyes at the head, it does not have a Blindness disadvantage.

However, I can't find any stats that could work for this kind of extra eye situation. I'm working around them, so they provide the Danger Sense advantage, but it's basically become a free advantage. I really would like to know though if someone has any idea how to rate eyespots as a point cost.
Magehound is offline   Reply With Quote

gameplay, uplift, ur-species

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 08:27 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.