04-17-2023, 11:20 PM | #11 | |
Join Date: Jun 2022
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Re: Character points - awarding them, What is "Normal"?
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I mean, I remember back in the day (BECM D&D) playing for months, 3 nights a week, and barely ever leveling up. |
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04-18-2023, 02:25 AM | #12 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Character points - awarding them, What is "Normal"?
I regard three points a session as normal. I might give only two points in a particularly lackluster session, but that's rare. I like to give out an extra point to a player who did something really smart and useful, or who roleplayed exceptionally well, and occasionally after a really good session I'll raise it to four points for everyone.
So I'd say your practice seems to me to be right on target.
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Bill Stoddard I don't think we're in Oz any more. |
04-18-2023, 06:19 AM | #13 |
Join Date: Apr 2018
Location: Trondheim, Norway
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Re: Character points - awarding them, What is "Normal"?
I usually give out 3 points for a normal session (6-8 hours). If the session is considerably shorter or longer than usual, I often subtract or add a point. If the players progress towards the campaign goal more or less than I expect in that session, I reward/penalize a point. Thus, my norm is 3, and always between 1 and 5.
The only exception is when the players reach a campaign milestone. When that happens, I give out additional points, often earmarked towards some advantage/power that they otherwise wouldn't have permission to acquire. For example, a couple of sessions ago, the PCs made a discovery about how magic works in my world. I gave them some points and told them they now could buy another level of Magery.
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You don't need to spend 100 CP on Status 5 [25] and Multimillionaire [75] to feel like a princess, when Delusion [-10] will do. Character sheet: Google Drive link (See this thread for details.) Campaign logs: Chaotic Pioneering / Confessions of a Forked Tongue |
04-27-2023, 12:43 AM | #14 |
Join Date: Oct 2005
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Re: Character points - awarding them, What is "Normal"?
In my current campaign i use this method, its been good so far.
For each session (which is on average 5 hours) 1- 1 point for joining the session 2- 1 point for writing a session log afterwards 3- up to 2 points for reminding me of their -10/-20 points in disadvantages. 4- Various amount of points depending on a completion of a quest that they choose for themselves that i approved. |
04-27-2023, 02:11 PM | #15 | |
Join Date: Aug 2004
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Re: Character points - awarding them, What is "Normal"?
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05-01-2023, 05:25 PM | #16 |
Join Date: Aug 2004
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Re: Character points - awarding them, What is "Normal"?
This reminds me when I played in a game where our GM awarded points with each story advancement or just before a big in-game change. We played regularly (every week with few skips), so this worked better than a river of points that many sessions would generate.
Almost every time, they had a package-like structure which either dealt with our recent history or in preparation for our immediate future. The past instances we had played through. The future instances came with a time skip and in-character group planning. Felt a little like leveling up, now that I look back on it. Organic and applicable to play, so I would recommend it if you can fit something like that. |
05-01-2023, 07:33 PM | #17 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Character points - awarding them, What is "Normal"?
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If they pull off some incredibly clever stuff, or do really funny things, I'll throw in an an extra point. So, usually three points, sometimes two, rarely four, and I think I've given out five points twice, and Facets is pushing toward its eighth year of play.
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. Last edited by tshiggins; 05-05-2023 at 05:07 PM. |
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05-01-2023, 07:34 PM | #18 |
Join Date: Jan 2014
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Re: Character points - awarding them, What is "Normal"?
Wow, now I feel like a cheapskate
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05-01-2023, 08:24 PM | #19 | |
Join Date: Jun 2022
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Re: Character points - awarding them, What is "Normal"?
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We'd also occasionally marathoned a 'weekend' when we had enough people together and the same days off. But then those were the "post-military/college" days for those groups (everyone was either fresh from leaving the military, in college, or both - and none of us had serious S.O.s, or if we did, they also gamed). |
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05-02-2023, 11:31 AM | #20 |
Join Date: May 2012
Location: New Hampshire, USA
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Re: Character points - awarding them, What is "Normal"?
"in general, he should give each player between zero and five points, averaging two or three points, per session."
After a lot of experience I tend to go for this, although I usually prefer for the GM to keep stock of earned CP behind the scenes and to manage character development based on in play choices (whether I'm the GM or I'm a player.) I also generally prefer to multiply the value of any points spent on powers by 2.5. |
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character points, star trek |
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