04-08-2023, 06:05 PM | #11 |
Join Date: Apr 2005
|
Re: [Basic] Advantage of the Week: Sealed
It should make any mechanical/electronic device immune to Sand, Slime and Equipment Failure (p. B485). Very fine dust particles can infiltrate and damage just about any non-sealed device in a desert environment and possibly in Lunar or Martian environments as well. Humidity or salt particles from seawater vapor can easily spoil non-sealed equipment in hot or wet environments even if it's not immersed.
|
04-08-2023, 06:12 PM | #12 | |
Join Date: Apr 2005
|
Re: [Basic] Advantage of the Week: Sealed
Quote:
Sealed is vital to keep entities with the Electric disadvantage from shorting out the moment they get dropped into water or to explain why entities made from normally water-soluble materials don't suffer a Vulnerability to water. It should also prevent you from getting waterlogged, which is useful for normally buoyant entities with the Cannot Swim Quirk/Disadvantage. Sealed is also vital if you have the Payload advantage and want to keep your cargo safe and dry while you trek through hostile environments. |
|
04-08-2023, 06:37 PM | #13 | |
Join Date: Jul 2008
|
Re: [Basic] Advantage of the Week: Sealed
Quote:
Making a character buy Sealed for no actual purpose or else take a bunch of specific Disadvantages is...certainly a choice.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
04-08-2023, 06:48 PM | #14 | |||
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: [Basic] Advantage of the Week: Sealed
Quote:
Quote:
Quote:
I'm not saying sealed is useless. I'm saying it's not 15 points of useful. |
|||
04-08-2023, 09:08 PM | #15 | |
Join Date: Apr 2005
|
Re: [Basic] Advantage of the Week: Sealed
Quote:
Given that Vacuum Support is worth 5 points and Pressure Support is 5 points/level, an equivalent "Gas Impermeable" advantage might be worth 5 points. Immunity (Contact Poisons and Slow-Acting Corrosives) is worth 5 or 10 points depending on whether you count those threats as being one problem or two. Total cost remains the same as RAW only if you count two different versions of Immunity and accept the 5-point Gas Impermeable" advantage. Total cost would be 10 points for one Immunity and "Gas Impermeable" or 5 points if you consider "(Mostly) Gas Impermeable Skin" and "(Mostly) Waterproof Skin" to be 0-point features for normal humans. Being hollow inside, such that any breach to your skin exposes significant parts of your interior to contamination, flooding, or loss of atmosphere might actually be a disadvantage. |
|
04-10-2023, 07:44 PM | #16 | |
Join Date: May 2007
|
Re: [Basic] Advantage of the Week: Sealed
Quote:
|
|
04-10-2023, 08:46 PM | #17 | |
Join Date: Jul 2008
|
Re: [Basic] Advantage of the Week: Sealed
Quote:
Also, over sufficiently short periods, ordinary humans can do that.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
Tags |
advantage of the week, sealed |
|
|