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#21 | ||||||||
Join Date: May 2007
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Even outside of that, though, the longer the interval between posts, the less likely for my head to be in the game.
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Blog - Role-ing Solo |
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#22 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Genre: I don't think there's a major genre I haven't both GMed and played. (Although I've yet to play a gun-slinging, star-ship traveling, yodeling dinosaur. Hmm....) I like variety.
Activities Planned: I am highly character oriented. And I like puzzle solving. For the most part, I prefer combat not be the major focus--but like it as a change of pace. Supplement materials: As long as I understand the rules and think they work, I'm pretty open. Plot: As a GM, I tend to create/adapt a world, closely examine the PCs, then go from there. I like letting the players create their own plot. As a player, I'm open. Power Level: Again, I like variety from game to game. I'll jump from being a world-changing super to being an escaped slave turned city alchemist guard trying to get his life together. House Rules: As with supplements, as long as I understand the rules, I'm likely cool with it. My first play by post gaming didn't even have game rules or dice rolls. Gaming Group: I've roleplayed with senior citizens and kids. Again, I'm flexible. Other issues: None I can think of right now.
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Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS GURPS Fantasy Folk: Elves My first GURPS supplement |
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#23 |
Join Date: Oct 2023
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Genre: My favorite genre is fantasy (sword and sorcery, dark fantasy, low fantasy).
I also find post-apocalyptic worlds very fascinating. Activities planned: I love almost every aspect of roleplaying. Social, Combat, Exploration, Puzzles, Dungeon delving... Supplement materials: Gamemakers: Basic: Martial Arts and Powers; for fantasy games Low Tech and the Companions 1 and 2 are a must. Plot: I prefer playing in a Sandbox, but if there is a cool plot... yeah... let's go for it! Power Level: depends on the game imo. House Rules: should the need for house Rules arise... I am open minded. Gaming Group: I have no experience with that |
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