Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-01-2016, 07:24 PM   #29
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [THS] Why Make Bioroids?

Quote:
Originally Posted by Fred Brackin View Post
<shrug>I'm not the one who invented the AKV concept. However, from the Charlie Sparrowhawk vignette in Deep Beyond it's clear that forces in 2100 do exactly that.

The AIs driving those more primitive AKVs that are still roaming around after the Transpacific War may not be full SAIs. I'd have to look that up.
Well the USAF uses SAI AKV pilots on the Archangel class, that doesn't really tell us what everybody else is doing.
sir_pudding is offline   Reply With Quote
 

Tags
bio-tech, bioroids, ths

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:19 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.