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#251 | |
Join Date: Aug 2004
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heh |
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#252 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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I made a new image for Blue Electron, one of my supers. I like it better than the old one.
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#253 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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I just finished Dark Brandiwyne. Yes, I make a lot of supers.
[edit] MonkeyFist wasn't too keen on that version of Brandiwyne, so, taking some of his advice (and adding something I wanted to add in the background), I made this verison. I don't think the name Brandiwyne works for her now, so I'm in the market for a new name. Last edited by Mark Skarr; 02-02-2008 at 09:08 PM. |
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#255 | |
Join Date: Jul 2007
Location: San Antonio, TX
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No, wait.
__________________
She's like the sunrise Outshines the moon at night Precious like starlight She'll bring in a murderous prize ~Blind Guardian My Writing.com |
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#256 | |
Join Date: Nov 2005
Location: Helsinki, Finland
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Some older stuff: Southern hilltops Fey-infested woods in the far north Jevna at a younger age. She's another player's character who recently died. |
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#257 | |
Join Date: Jul 2007
Location: San Antonio, TX
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Good work, man.
__________________
She's like the sunrise Outshines the moon at night Precious like starlight She'll bring in a murderous prize ~Blind Guardian My Writing.com |
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#258 | |
Join Date: Nov 2005
Location: Helsinki, Finland
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I'm sketching some more portraits from the same campaign. I'll probably stay with the ink wash and watercolour technique for consistency. |
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#259 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Since MonkeyFist's cyberpunk game died a horrible, searing death due to multiple schedule conflicts, I never got to use Ambrosia for that game. So, for our upcoming GURPS MechWarrior game, I modified her a little to use there. I'm going to get to use her eventually.
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#260 |
Join Date: Jun 2006
Location: Spain —Europe
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Cool hologram.
I like drawing and painting but I'm unable to get the handle of DAZ or Poser... yet. Can I ask if you need a lot of buck for having your database of 3d objects, textures, clothes, models? Are the models enough editable (at polygons, vertex, faces level), or basically you are fixed to cloth them with the available accessories and then design the posture & render chamera?
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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