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Old 06-19-2007, 11:41 AM   #11
Mark Skarr
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Join Date: Feb 2005
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Default Re: Art for games

Quote:
Originally Posted by Bruno
I've got a question, Mark: What software are you using? Is that Poser (and what version)?

If so, I really really want to know where you found the werewolf :o
Actually, I'm using DAZ|Studio 1.5.1.0. It's free. And it's compatable with about 90% of stuff for Poser. It doesn't do dynamic cloth yet (they say that'll be in Daz 2.0) or true shader-based surfaces. I have both Bryce and Hexagon, but I'm scared of them and haven't worked up the courage to try messing with them too much.

As for the werewolf, he's the Lycanthrope from Sixus1. He's $2.49, but requires the Behemoth, which is linked to from the lycantrhope page, and he's apparantly free now. Needless to say, when I discovered that (Sunday night), I snatched him up.

Quote:
Originally Posted by Zorg
It's far from bad, it's in fact quite decent. But I prefer this computer based art for machines, myself (mecha and stuff). imho, of course :)
I'm just not as good with them as MonkeyFist is. He's one of those people that if you give them four Lego bricks, he'll made a sphere and I'm one of those people who has a hard time getting them to make a stick.

He did, however, just finish the Akashic Destroyer. (belly, side, back) And this AT-PT.
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