04-12-2011, 07:39 AM | #11 | ||
Join Date: Sep 2004
Location: Canada
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Re: Art for games
Quote:
Ideally, I'll be submitting it to DAZ by the end of this week, and then they do their thing and we have to wait for them to spit it back out again :) <product placement>It's a "theatrical light gel" system, featuring a full light housing to prevent the spot "leaking" out from around the gel glass, and with an additional gobo layer for the option of mixing shadow masking with colour gels. A total of ~140 gels and gobos are included. The gobos are fully compatible with Paolo's softbox freebie (and vice versa, gobo presets for Paolo's softbox will work on our gel system.)</product placement> Quote:
I've had good luck with merging LuxBlend-exported objects/materials and Reality-exported objects/materials in the scene file so far, but I haven't been brave enough to poke at the dynamic hair in Blender yet. I can't even find the panel for it!
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