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Old 07-27-2014, 02:29 AM   #1
FishDude
 
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Default Does ordinary clothing provide DR?

I always assumed ordinary clothing (like blue jeans or a t-shirt) wasn't strong enough to provide actual DR, but looking at the armor tables, things like "shoes" and "cloth sleeves" give 1 DR. Does this mean that regular clothes give DR?
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Old 07-27-2014, 02:41 AM   #2
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Default Re: Does ordinary clothing provide DR?

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Originally Posted by FishDude View Post
I always assumed ordinary clothing (like blue jeans or a t-shirt) wasn't strong enough to provide actual DR, but looking at the armor tables, things like "shoes" and "cloth sleeves" give 1 DR. Does this mean that regular clothes give DR?
No. The cloth sleeves that give DR are heavy duty quilted cloth armor.
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Old 07-27-2014, 02:45 AM   #3
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Default Re: Does ordinary clothing provide DR?

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Originally Posted by FishDude View Post
I always assumed ordinary clothing (like blue jeans or a t-shirt) wasn't strong enough to provide actual DR, but looking at the armor tables, things like "shoes" and "cloth sleeves" give 1 DR. Does this mean that regular clothes give DR?
I think normal shoes give DR 1 from below. The better to protect against carelessly tossed d4s.

ETA: And Low-Tech concurs.
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Old 07-27-2014, 04:18 AM   #4
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Default Re: Does ordinary clothing provide DR?

Ordinary when? A TL5 lady's corset is made of whalebone, for example.
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Old 07-27-2014, 07:14 AM   #5
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Default Re: Does ordinary clothing provide DR?

Some clothing will give DR. Low-Tech already says that winter clothing gives DR 1 vs cutting damage. The above-mentioned corset has ribs that are made of baleen and I'd have no problem assigning it DR 1 vs swinging attacks to the abdomen (the wearer would also have -2 DX due to its constriction). The heaviest leather bikers jackets probably qualify as medium leather in Low-Tech.
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Old 07-27-2014, 07:53 AM   #6
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Default Re: Does ordinary clothing provide DR?

As mentioned, the cloth is specifically a kind of armor - 16+ layers of fabric quilted together, or heavy felting, or so forth. You might wear something similar as protective gear, but not as "clothing" per ce.

Shoes (not sneakers, deck shoes, or basketball shoes, but "nice" shoes with hard soles) give DR1 from "underneath" - ie stepping on things. Boots, like most ankle-high workboots or combat boots, give DR1 in general, possibly 2 from the "front" for steel toes and metatarsal covers, and 2 from underneath for a steel shank.

"Motorcycle jacket" covers an obnoxiously wide range of clothing, ranging from no DR at all through DR1* against cutting/abrasion only, up to Medium leather as Dan says - but that's for a really expensive and thick jacket that you know you're wearing for protection, not casually. For the more modern stuff for serious racing bikes (the extra whiny ones), there's some extra protection over the joints and spine - but we're getting into specialized armor here.

Winter clothing is totally a source of (crappy) DR. Depending on what it's made of, it might also be ablative - thin gortex shell over padding for snow pants = ripped snow pants if you dare fall on bare asphault or a bit of ice.
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Old 07-27-2014, 08:10 AM   #7
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Default Re: Does ordinary clothing provide DR?

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Originally Posted by Bruno View Post
Shoes (not sneakers, deck shoes, or basketball shoes, but "nice" shoes with hard soles) give DR1 from "underneath" - ie stepping on things.
I'd give DR 1 from below for most athletic sneakers - that padding is thick enough to at least blunt a caltrop, unless you're talking about Chuck Taylors or something flimsy like that.

Quote:
Originally Posted by Bruno View Post
Boots, like most ankle-high workboots or combat boots, give DR1 in general, possibly 2 from the "front" for steel toes and metatarsal covers, and 2 from underneath for a steel shank.
I'd give a steel shank +1-2 more DR than that, but also subtract its DR from rolls to avoid Crippling. RL Boy Scout acecdotes support that they provide very good protection until that protection is overcome, at which point they actually make it more likely that you will lose toes etc due to cut-off circulation and such after the shank is bent, which can also impede removal (possible First Aid penalty). They are rated for some activities and not some others depending on the relative probability of such an incident.
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Old 07-27-2014, 08:56 AM   #8
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Default Re: Does ordinary clothing provide DR?

Quote:
Originally Posted by Bruno View Post
"Motorcycle jacket" covers an obnoxiously wide range of clothing, ranging from no DR at all through DR1* against cutting/abrasion only, up to Medium leather as Dan says - but that's for a really expensive and thick jacket that you know you're wearing for protection, not casually. For the more modern stuff for serious racing bikes (the extra whiny ones), there's some extra protection over the joints and spine - but we're getting into specialized armor here.
Sounds about right to me. The more protective stuff is also heavier than most winter clothes, and it tends to be about as hot (the combination of ordinary clothes + protective gear on top).
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Old 07-27-2014, 09:08 AM   #9
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Default Re: Does ordinary clothing provide DR?

From memory (I don't have High-Tech at hand) anoraks and glasses also gives DR1...

So, does ordinary clothing provide DR?

Yes! As long as they are thick or solid enough to deflect or absorb some of the blow.
Elegant silk gloves, for instance, won't provide any DR, but thick leather gardening gloves will (which could prevent a venimous spider to bite your hand and inject its poison in your body! Very useful in some adventures...).
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Old 07-27-2014, 04:17 PM   #10
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Default Re: Does ordinary clothing provide DR?

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Originally Posted by Gold & Appel Inc View Post
I'd give DR 1 from below for most athletic sneakers
I would probably assign a lot of clothing DR 0* (where * means it negates the minimum damage 1 rule, but otherwise has no DR); most clothing, including lightweight shoes, primarily protects against incidental damage that would tear up your skin but won't really penetrate, and that's not really any level of DR in GURPS terms.
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