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06-14-2019, 09:28 PM | #11 |
Join Date: May 2010
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Re: [Magic] Using ceremonial magic to create an unassailable magical fortress
This doesn't follow at all. It takes one mage-day per point of energy to do Slow and Sure enchantment. GURPS isn't D&D with hard limits on how many spells you can cast per day, so a wizard can potentially do a lot of spell-casting in that one day of work. This means spell-castings should be much more common than magic items.
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ceremonial magic, hang spell |
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