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Old 06-14-2019, 09:28 PM   #11
Michael Thayne
 
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Join Date: May 2010
Default Re: [Magic] Using ceremonial magic to create an unassailable magical fortress

Quote:
Originally Posted by CraigR View Post
At TL3, a lot of magics are likely to be priced out of the average budget. But if people have magic, they probably have money, too.
This doesn't follow at all. It takes one mage-day per point of energy to do Slow and Sure enchantment. GURPS isn't D&D with hard limits on how many spells you can cast per day, so a wizard can potentially do a lot of spell-casting in that one day of work. This means spell-castings should be much more common than magic items.
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