![]() |
![]() |
#551 |
Join Date: Dec 2012
|
![]()
Does anyone have another question about the SC Interstellar Survey Service that you think needs asking? If not, is there a question on another subject that we need to ask?
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
![]() |
![]() |
![]() |
#552 |
Join Date: Dec 2012
|
![]()
Should I declare this template final, or does anyone have suggestions for changes or additions?
Betazoid Template (possibly final?) Attributes IQ +1 [20] Secondary Characteristics Per +1 [5] Social Background Languages: 22nd Century Betazoid (Native) [0]. TL: 10^ Cultural Familiarity: 22nd Century Betazoid [0]. Subtotal: 25 Advantages Protected Power (Telepathy) [5] Telepathy Talent 4 [20] Emotion Sense 4 (Cosmic: No roll on unprotected minds, +50%; Always On, -50%) [20] Telereceive, Shallow (Cosmic: No roll on unprotected minds, +50%; Always On, -50%) 4 [27] Telesend 3 [21] Perks Skill Adaptation (Emotion Sense based on Per). [1] Skill Adaptation (Telereceive based on Per). [1] Subtotal: 95 Disadvantages Chummy [-5] Quirks Doesn't understand mental privacy. [-1] Subtotal: -6 Features Skills Emotion Sense [Per/H] [1] Per+2* Telereceive [Per/H] [4] Per+4* Telesend [IQ/H] [1] IQ+2* *Includes +4 from Telepathy Talent. Techniques Multiplicity (H) Telereceive-5 [6] Telereceive-0 New Approach (H) Telereceive-5 [0] Telereceive-5 Universal (H) Telereceive-5 [2] Telereceive-4 Universal (H) Telesend-5 [2] Telesend-4 Subtotal: 16 Total: 130 Notes I gave them 'Chummy' to represent the fact that they're used to perceiving the thoughts of others around them, and thus become uncomfortable when they're relatively alone. Note that 'unprotected minds' is a somewhat different category than 'unshielded minds,' as the mind of someone using Mind Block or similar is not shielded, but is protected; likewise, someone with a Mind Shield who deliberately lets the Betazoid read their thoughts is unprotected against their Telepathy. In other words, if a Betazoid is faced with someone who is not using any method that actively or passively resists mind reading, they automatically read the subject's emotions and surface thoughts, but if resisted at all, they need to roll for it. Note also that Emotion Sense normally works the same on anything that can feel emotions, regardless of sapience, so the Animalism technique is not needed.
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
![]() |
![]() |
![]() |
#553 |
Join Date: Sep 2019
Location: UK
|
![]()
Why "Protected Power"? Is there anything in the series (or your own personal taste) to suggest that anything that can mess up a telepath's senses wouldn't work as well on a Betazoid as on any other telepath?
It is, I believe, not always on (unless, again, you're deliberately doing that differently in Psi Trek). There was an episode, I think called "Tin Man", which featured a Betazoid who was born unable to turn off his telepathy and had developed mental problems from the constant noise.
__________________
Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
![]() |
![]() |
![]() |
#554 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
|
![]() Quote:
I thought I had a problem with these, but you’ve convinced me otherwise.
__________________
|
|
![]() |
![]() |
![]() |
#555 | |||
Join Date: Dec 2012
|
![]() Quote:
Quote:
Quote:
Cool. Thank you.
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
|||
![]() |
![]() |
![]() |
#556 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
![]()
I think the quirk is fine, but maybe a note that it can easily develop into a full-blown Odious Personal Habit.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
![]() |
![]() |
![]() |
#557 |
Join Date: Dec 2012
|
![]()
New version of the template:
Betazoid Template (final) Social Background Languages: 22nd Century Betazoid (Native) [0]. TL: 10^ Cultural Familiarity: 22nd Century Betazoid [0]. Subtotal: 0 Advantages Telepathy Talent 4 [20] Emotion Sense 4 (Cosmic: No roll on unprotected minds, +50%; Always On, -50%) [20] Telereceive, Shallow (Cosmic: No roll on unprotected minds, +50%; Always On, -50%) 4 [27] Telesend 3 [21] Perks Skill Adaptation (Emotion Sense based on Per). [1] Skill Adaptation (Telereceive based on Per). [1] Subtotal: 90 Disadvantages Chummy [-5] Quirks Doesn't understand mental privacy. [-1] Subtotal: -6 Features Skills Emotion Sense [Per/H] [1] Per+2* Telereceive [Per/H] [4] Per+4* Telesend [IQ/H] [1] IQ+2* *Includes +4 from Telepathy Talent. Techniques Multiplicity (H) Telereceive-5 [6] Telereceive-0 New Approach (H) Telereceive-5 [0] Telereceive-5 Universal (H) Telereceive-5 [2] Telereceive-4 Universal (H) Telesend-5 [2] Telesend-4 Subtotal: 16 Total: 100 Notes I gave them 'Chummy' to represent the fact that they're used to perceiving the thoughts of others around them, and thus become uncomfortable when they're relatively alone. Some Betazoids can be unusually annoying about mentioning the thoughts around them, upgrading their quirk to a full OPH. Note that 'unprotected minds' is a somewhat different category than 'unshielded minds,' as the mind of someone using Mind Block or similar is not shielded, but is protected; likewise, someone with a Mind Shield who deliberately lets the Betazoid read their thoughts is unprotected against their Telepathy. In other words, if a Betazoid is faced with someone who is not using any method that actively or passively resists mind reading, they automatically read the subject's emotions and surface thoughts, but if resisted at all, they need to roll for it. Note also that Emotion Sense normally works the same on anything that can feel emotions, regardless of sapience, so the Animalism technique is not needed. Thoughts?
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. Last edited by Prince Charon; 03-26-2021 at 01:12 PM. |
![]() |
![]() |
![]() |
#558 | |
Join Date: Sep 2019
Location: UK
|
![]() Quote:
I've seen it said that Betazoids have an unfortunate habit of saying exactly what they're thinking because on their home planet they're used to everyone already knowing anyway. That would probably be some form of Truthfulness. On the other hand, in the few TNG episodes I've seen I honestly haven't noticed that myself. Maybe leave that up to the player to add as an individual disad if they want to, like the OPH you mentioned. I like the new version! I was surprised that it's as much as 100 points, but if that's the value GURPS does give for their psychic powers, then that's the value it gives.
__________________
Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
|
![]() |
![]() |
![]() |
#559 |
Join Date: Nov 2006
Location: Heartland, U.S.A.
|
![]()
I think this is good advice for racial templates in general. I only put things in a racial template that I think nearly every member of that species should have; but, I also include a bunch of "Common Traits" that members of that species are encouraged to take.
__________________
|
![]() |
![]() |
![]() |
Tags |
psionics, space, star trek, world building |
Thread Tools | |
Display Modes | |
|
|