07-04-2022, 08:17 AM | #41 | |
Join Date: Jun 2016
Location: Pisa, Tuscany, Italy
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Re: Are there stats for a crocodile tooth sword?
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For arrows, just use the base stats with (0.5) armour divisor and 20% cost of iron ones. But if your NPCs are monstruous humanoids with Tough Skin and body DR 2 or better, they would probably use bow and arrows preferentially against Humans and other mostly DR 0 foes for fighting them at long to medium distance, because the (0.5) armour divisor means that arrows aren't going to be effective against Tough Skinned foes even if shot with a longbow (DR 2 vs. 1d+1 (0.5) imp means 0, 0, 0, 1, 2, 3 basic damage; even worse DR 3: 0, 0, 0, 0, 0, 1). Instead, they would probably use spear-throwers like the Woomera with Spear [sw+3 (0.5) imp] and heavy Harpoons [thr+5 (0.5) imp], and maybe also heavy Boomerangs enhanced with an inner edge of crocodile teeth [sw+1 cr], using Crocodile Tooth swords as balanced clubs with a thrusting point when in melee. Spear-Thrower (with Crocodile Tooth Spear) Type: Woomera Skill: Spear Thrower TL: 0 Damage: [w. Spear] sw+3 (0.5) imp / Acc 2 / Range x1.5/x2 / RoF 1 / Shots 1(1) / ST 9 / Bulk -6 Lenght: - DR/HP/HT: 2/10/12 Cost: $40 Weight: 2 lbs. / 0.8 kg Notes: - Crocodile Tooth Harpoon Type: Harpoon - Horn/Tooth Skill: Spear / Thrown Weapon (Harpoon) TL: 0 Damage: 1) [melee]* thr+4 (0.5) imp / Reach 1, 2* / Parry 0U / ST 11 2) [thrown] thr+5 (0.5) imp / Acc 2 / Range x1/x1.5 / RoF 1 / Shots T(1) / ST 11 / Bulk -6 Lenght: Extremely Long. DR/HP/HT: 2/14/12 Cost: $12 Weight: 6 lbs. / 2.4 kg Notes: Tethered. See pp. B276, B411. * In melee, treat it as a clumsy HEAVY SPEAR (p. 69) with Reach 1, 2* and -2 to skill (Low-Tech, p. 72). Crocodile Tooth-Edged Boomerang Type: Boomerang - Flanges, Spikes and End Caps (Horn/Tooth) Skill: Shortsword / Thrown Weapon (Stick) TL: 0 Damage: 1) [melee] sw+1 cr / Reach 1 / Parry 0 / ST 6 2) [melee] thr cr / Reach 1 / Parry 0 / ST 6 3) [thrown] sw+1 cr / Acc 2 / Range x6/x10 / RoF 1 / Shots T(1) / ST 6 / Bulk -2 Lenght: Short. DR/HP/HT: 2/8/12 Cost: $28 Weight: 1 lb. / 0.4 kg Notes: On any successful swing attack (both melee and ranged) against DR 2+ or successful parry against an armed attack, roll 1d; on 1, the teeth point breaks, reducing the boomerang to a club that does swing crushing damage. Last edited by Rasna; 07-04-2022 at 09:18 AM. |
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07-04-2022, 11:15 PM | #42 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Are there stats for a crocodile tooth sword?
Boomerangs - pure genius.
I was thinking about slings but they'd need nimble fingers for those. Big sticks with ancestors teeth - pokey stick, whacky stick, chucky stick. Be like cold blooded, amphibious Maoris. I'm not sure whether they should have shields - maybe hide covered ancestor's skulls.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
07-05-2022, 08:01 AM | #43 | |
Join Date: Jun 2016
Location: Pisa, Tuscany, Italy
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Re: Are there stats for a crocodile tooth sword?
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If they're smart enought to craft advanced TL0 weapons such as tooth swords, they can be also use shields and armour, why not. Maybe leather and cane shields, or shields made from turtle shells. What are their average ST, DX, IQ, HT and Tough Skin DR? |
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07-05-2022, 09:52 AM | #44 | |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Re: Are there stats for a crocodile tooth sword?
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On the other hand, plenty of dinosaurs (and their earlier ancestors) seem to have been both scaly (although often also feathery) and warm-blooded and I've seen some speculation that crocodilians (who have a load of excellent 'old-school' prehistoric monsters in their family tree) are descended from warm-blooded creatures which evolved back into cold-blooded ones (in much the same way as they evolved to live on land and then went back to the water, making them possibly the least decisive evolutionary line).
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07-05-2022, 04:27 PM | #45 | |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Are there stats for a crocodile tooth sword?
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I've mostly been thinking about the culture, range of territory aspect. Hadn't put much thought into Attributes but cold-blooded and disease resistance will be in there. Probably Blunt teeth, Born Biter 1, Claws (like a dog), Ham-fisted (as adults), Amphibious, Semi-upright. Maybe disturbing voice. No writing. Primitive speech. Actual primary Attributes? Edit: I put some cp on it but I'm darned if I can find Born Biter. Maybe it's a 0pt feature. Edited edit MA115. Uplifted saltwater crocodile CP [RAW/house] Wahine Tane [86/43]? [146/1]? * ST 14 [40/0] 28 [180/0] DX 12 [40/20] 10 [0] IQ 9 [-20/-15] 7 [-60/-45] HT 12 [20/40] 12 [20/40] SM+1 SM+2 Tough Skin [4] (DR1 (Cut only); +DR1 (Back Only)). cold-blooded [-10], disease resistance +3 [5]. Blunt Teeth [0] Th-1 Cr, Born Biter sm+1 [?], Claws [3], Ham-fisted [-5] (only as adults), Amphibious [10], Semi-upright [-5] disturbing voice [-10]. No writing. Primitive language [2/0] total [-10] Racial Skills Swim +3[6] & Stealth (in water) +3 [6]*House rule: ST5/±10% var from Baseline (limit ±50% without UB); baseline is SM base ±clade mod. SM base = range in yards x5 (edit template toolkit 2, pg13, does it as a table), ie Tane clade ST is SM base +10 for[0]. ST based Th Dam is ST-7/7 D6; Sw = Th x2. Cheap ST means big folk don't have to be slow & stupid to exist; small folk don't get incredible powers free. I'll need to use BT64 for their food requirements; x1.5 & 2 for SM but cast iron stomach & cold-blooded...
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes Last edited by jacobmuller; 07-13-2022 at 02:28 AM. |
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07-06-2022, 06:02 PM | #46 | ||
Join Date: Jun 2016
Location: Pisa, Tuscany, Italy
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Re: Are there stats for a crocodile tooth sword?
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Ok. Ham-Fisted would be an annoying thing for crafting skills but it wouldn't make them impossible. If their evolutive stadium is long enough, they could learn very well their crucial crafting abilities while being youngsters, then having them at DX+3 or better while adults, compensating the Ham-Fisted disadvantage with a lot of patience (I'd say removing -1 penalty for fine work at the cost of +50% crafting time and removing up to -2 penalty at the cost of +100% crafting time). SM+1 or SM+2 means that their armour and weapons may need a weight, cost, reach and damage adjustment, as explained in Low-Tech Companion 2: Weapons and Warriors, pp. 20-21 (Scaling Weapons). To keep things easier, I'd say SM 0 weapons would be fine for SM+1 and SM+1 weapons would be fine for SM+2, but armour needs to be SM+1 or SM+2, according to the wearer's SM. |
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07-06-2022, 11:19 PM | #47 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Are there stats for a crocodile tooth sword?
Made me realise I need Juvie* stats.
Then realised I'm going at this whole thing bass ackwards. I was thinking of a human based post apoc campaign; the Koaka would just have been "monsters". Basically the village teenagers need to prove themselves worthy by going walkabout; come home and sing about their odyssey - Gore Anthem. But teenage Koaka going out... And don't tell the players they're not human - just post apoc society... I love the forum. *edit on deeper reading of saltwater crocodile - those rough stats are terrible but "Adult" at 12-16 yrs fits perfectly.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes Last edited by jacobmuller; 07-07-2022 at 07:20 PM. |
07-08-2022, 09:34 AM | #48 |
Join Date: Nov 2004
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Re: Are there stats for a crocodile tooth sword?
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07-08-2022, 10:14 AM | #49 | |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Are there stats for a crocodile tooth sword?
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I begin to understand why the fan wiki opted to use Bone-carver. Although that's also defined as someone who does scrimshaw.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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07-08-2022, 10:38 AM | #50 | |
Join Date: Nov 2004
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Re: Are there stats for a crocodile tooth sword?
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